Hey!
I have a Game Boy Color that's been on the operation table for a while due to a front light mod that I just never felt like completing due to certain circumstances.
Anyway. I just purchased an Arduino UNO since I have been having a lot of fun with an Altera NIOS II board at my university and I thought that I might be able to do something fun with the Game Boy Color and the Arduino. I'm a huge fan of retro games and there's almost nothing better sounding than an NES in my opinion. I've been listening to Kohina for some time and I thought it would be a fun project to look into chip music. Here's sort of what I want to do:
1) Via my Arduino get access to the sound chip in my Game Boy Color without having to turn the Game Boy on or anything. I pretty much want to isolate the sound chip. Maybe even put it on a bread board?
2) Be able to compose something on my computer and get it to run on the Arduino that outputs the signals to the Game Boy chip which then outputs that to a 3.5 mm audio cord that I can connect to my computer or whatever I want to output the sound to.
I realize this might be a lot more complicated than it has to be with all the LSDJ carts and stuff available that does all this for me, but it's not the goal that I'm necessarily looking forward to, it's the problem solving and learning process that I find interesting. I'm not much of a composer, but I have done my share of assembly programming in University.
Has anyone done anything like this before? The reason I'm posting this here is that I want to hear some honest feedback and constructive criticism before I get started. Maybe a link or two to help me begin.
Thanks!