177

(438 replies, posted in Commodore Computers)

@scannerboy: Great! big_smile

178

(438 replies, posted in Commodore Computers)

Just put up another new defMON version on the wiki, now with support for Scannerboy's DIN Sync interface. The interface is connected to the user port and more info about it will come up in the near future.

http://toolsforscholars.com/defmon/doku … d:download

This version also includes a bug fix relating to the Stereo SID stuff.

179

(438 replies, posted in Commodore Computers)

New version of defMON is out, where two bugs from the previous version are fixed. See here:

http://toolsforscholars.com/defmon/doku … d:download

180

(438 replies, posted in Commodore Computers)

Thanks for reporting, and especially for also reporting on the wiki!  I'm on it... Also that bug regarding packing to raw. (In the meantime you can still pack to raw using older versions of defMON.)

181

(438 replies, posted in Commodore Computers)

Will look into the SHIFT+SLASH mode colors and channel muting on sid 2 whenever I find the time to do some more work on defMON. In the meantime, could you describe the channel muting problem in more detail? "Doesn't work so great"... Does it work at all, or only.. almost? smile

Skanör scanner!

183

(438 replies, posted in Commodore Computers)

@goto: hehe.. yes.. that fix was of course dedicated to yooooooouuuuu.

Generally I'd also like to point out that you can subscribe to the RSS feed of the defMON wiki in case you want to keep track of when new versions are released:

http://toolsforscholars.com/defmon/feed.php

(The feed will inform you about any changes to the whole wiki though. Not just changes to the download page specifically. But maybe you'd be interested in following updates on the wiki in general anyway, so..)

184

(438 replies, posted in Commodore Computers)

I just uploaded yet another version with various changes and additions. Among other things you can now set base address of the second SID chip from within the program. See more info here:

http://toolsforscholars.com/defmon/doku … d:download

185

(438 replies, posted in Commodore Computers)

Hmm.. oh.. yes indeed... Messed up with the files somehow. Updated the wiki with the correct (hopefully) version now.

186

(438 replies, posted in Commodore Computers)

Hmm.. you're sure you don't see anything? First press SHIFT+P to get into the packer thingy, and then press Y to confirm that you want to pack it, and then you should see that question ("SAVE AS EXECUTABLE OR RAW? E/R").. no?

Sitting on another computer right now without emulators and stuff so I can't check myself right now.

The differences between standard and "deluxe" versions are minimal. In the beginning I wanted to keep the defMON player as slimmed as possible, to save CPU cycles for tunes used in games and demos and stuff, so I just made a separate "deluxe" version which really just adds the possibility to loop a chunks of the playlist X number of times. Can't remember any other differences really. The idea was that one could add a few features like that to the "deluxe" version, but still keep the standard one slimmed. We'll see. Maybe I'll keep on separating the two versions, or maybe I'll just make the "deluxe" version the new main one.

187

(438 replies, posted in Commodore Computers)

Hehe.. yes.. fast it was! Too bad I robbed you of the learning experience with dasm or tass.

At the moment there is no functionality for switching location of the second sid from within the program, although it is of course possible to set it when you compile the program, with separate versions for different mem locations. ...but I am actually sitting right now shaping up the 2sid part of the program a little bit. It was really just a hack on top of everything, so to speak. Not built that way from start. So there are a few quirks that need to be straightened out. One of the things I hope to include is precisely functionality to switch between different memory locations.

188

(438 replies, posted in Commodore Computers)

Added export to executable today, and you can find it here:

http://toolsforscholars.com/defmon/doku … d:download

No support for stereo sid in this version though, and the export to executable function doesn't support it either, even if it would have been enabled. That would require substantial changes to the way the packer works, so export to executable of stereo sid tunes probably won't appear in the near future...

189

(438 replies, posted in Commodore Computers)

Yep! Thanks for the input! The benefit of putting that functionality into the editor would be that the editor knows about the exact speed settings that are used in the tune. Otherwise the user would need to note that down, and then pass it as parameters to the separate/crossplatform tool. Not a big problem perhaps, but.. yeah.. It isn't that complicated to add support for executable tune anyway. I can just put a little pre-compiled driver binary into the defMON binary, and then throw that in front of the tune in RAM once it is packed, and save it down to disk. ...as an extra option to the packing process: "SAVE AS EXECUTABLE PRG? (Y/N)"

I think it could be quite nice to have a little section on the wiki for work tunes that could be loaded into the editor. If you don't mind that is.. Added a page on the wiki for that purpose now:
http://toolsforscholars.com/defmon/doku … :worktunes

190

(438 replies, posted in Commodore Computers)

Right.. Yes, if I find the time, I'll add the executable prg feature. It would definitely be a good thing!

Whenever a new version comes out, the stereo sid function will be part of that for sure. It is a little bit of a hack on top of everything else, but it works, kind of, and it has actually been there for quite a long time. To be honest I am not sure how it happened that it was not part of the version that G*P got their hands on. More a coincidence than anything else really. tongue

I'm currently working (in a very slow pace though) on something like a version 1.5 of the program with a new feature that allows you to put commands on lines in the sequences that modify the contents of the sidtable. This makes it easier to tweak sounds on the fly and even modify them gradually and such. Changing speed and direction of sweeps and so forth..

191

(438 replies, posted in Commodore Computers)

Alright. I am not aware of any tools that support special speed settings like that, although there could of course be something out there that I am not aware of.

If you know anything about coding, this may be helpful to you:
http://toolsforscholars.com/defmon/doku … gtheplayer

If you don't... well.. If this is a feature that many people would like, I guess I could consider adding direct export to a self-executable file from within defmon, and perhaps to playsid format as well. Both of these are of course reasonable features to have in an editor like this. Didn't quite get what you are primarily after.. sidplay file, or self-executable file? ...or perhaps both?

192

(438 replies, posted in Commodore Computers)

@scannerboy: I don't think those tools support anything else than ordinary single speed tunes. Those should play at correct speed though. Are you doing multi speed tunes or do you change playback speed in the editor in other ways?