17

(1 replies, posted in Trading Post)

pmd!

18

(10 replies, posted in Nintendo Handhelds)

SuperBustySamuraiMonkey wrote:

Yeah i was considering it just for sketching on the train, but 18 euros is a LOT of money if its just gimmicky.
¿Can you use it for full songs? ie, has a playlist/song mode, unlimited patterns, etc

You can make full songs with it. You put together blocks of 4 beats and then string those together. Each block can have 4 instruments. It doesn't have unlimited patterns but it has enough that you won't run out any time soon.

19

(10 replies, posted in Nintendo Handhelds)

SuperBustySamuraiMonkey wrote:

Is it worth the price?

Eh, honestly if you're asking yourself that, it probably won't be. I only bought it because I buy every music creation tool available on 3ds. 18 dollars is kinda steep, especially if you already have other options for making music. I just plan on using it for little sketches that I can remake on LSDJ later.

20

(10 replies, posted in Nintendo Handhelds)

It's definitely a huge improvement over the previous titles. It's sort of a tracker and a sequencer mixed into one. There's a bunch of chiptune sounds, and you can draw your own waves. There's a cloud feature where you can upload, download, and rate other songs.

This is amazing!

22

(28 replies, posted in Nintendo Handhelds)

the future is now

23

(46 replies, posted in General Discussion)

Dan McLay aka The J Arthur Keenes band blew my mind, and continues to blow my mind. He's my number one inspiration.

24

(7 replies, posted in Software & Plug-ins)

Jazzmarazz wrote:

Have you asked the authors of those videos what they use?

According to that video's description, he wrote the software/script himself. I guess it wouldn't hurt to ask though.

25

(7 replies, posted in Software & Plug-ins)

Turns out that after effects does a pretty good job. Probably will just use that.

26

(7 replies, posted in Software & Plug-ins)

jefftheworld wrote:

In that case, any oscilloscope software (or hardware) will fit the bill. Just record a video of each channel of audio being played through the scope and throw them together in your video editing software.

That's my plan. My only problem is that all the programs I find are either ugly or only update at 5fps.

27

(7 replies, posted in Software & Plug-ins)

djhaka wrote:

It might depend on what chip you're using (NES vs. Atari, etc.), what the software can extract... I don't know of any oscilloscopes, but I have seen NSFplug used as a background for Youtube videos (for NES chiptunes, of course). No waveforms, but it shows note values, velocities, a piano roll, and stuff like that.

Example: https://www.youtube.com/watch?v=5uKhgzXYj7Y

That's a neat program, but not quite what I'm looking for. Although maybe having a piano roll would work. I'm just looking for something interesting to put on screen.
I'm using a game boy. I was just planning on playing each track separately and feeding each into a program, recording it, then putting it all together.

28

(7 replies, posted in Software & Plug-ins)

I'm thinking about creating a youtube channel for my music, but I want to make it more interesting to watch than just a static image of album art. (Even if most people will just have it playing in the background) I was thinking I could record an oscilloscope playing each channel of my music separately and put the waveforms next to each other in a video. Basically this with my own music.

I've been looking around for some software, but everything I've been finding is super old, and only updates at around 10fps. Ideally I would like 60. Anyone know of such a program?

29

(1 replies, posted in Nintendo Handhelds)

Recently, Smilebasic (successor to Petit computer) was released for the 3DS, allowing users to code programs from scratch using a modified version of BASIC. Recently I thought it would be cool if someone made a tracker program for it.

I'm decent at smilebasic, but I have yet to learn how to harness the sound aspect. I also don't really know how a tracker works, code wise.

Another interesting thing to learn would be the sound limitations of Smilebasic. I wonder how many channels you could have at once?

30

(69 replies, posted in Collaborations)

This sounds like a blast! Count me in.

31

(29 replies, posted in General Discussion)

- Wow triple post, good job me -

x_x

32

(29 replies, posted in General Discussion)

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