1

(10 replies, posted in Sega)

it's not so much the FM music, as it is the software. mml is just a perfect way for me, since i can't grok trackers. but there isn't enough info for xpmck like there is for ppmck

2

(10 replies, posted in Sega)

I multiplied the DR and D2R values and got a percussive sound. Screw this, i'll just use your tracker to make sega genesis music. Composing in mml isn't worth the hassle of having to use xpmck

vgz

3

(10 replies, posted in Sega)

wow, thanks delek. Eres un crack! I almost got it! I tried your suggestion about the sustain and release, only the release came out right. If i understand correctly, if the adsr of operator1 for the bass in deflemask is AR: 31, DR: 7, D2R:7,  SL: 2, RR: 0, that translates to xpmck's parameters to { 31 7 7 4 0 }?

I tried that, then I ripped the instrument from the resulting vgz using vgm2pre and looked at it in deflemask and it looks like this: AR: 31, DR: 7, D2R:7,  SL:13, RR: 0. The SL parameters seems to be off. Also, after looking at my ripped instrument on deflemask, I noticed that the parameters from operator2 and operator3 were switched, so i switched them. But yeah, all the parameters are on point now, except SL parameters ares still off. Any ideas?


mml vgz

4

(10 replies, posted in Sega)

I decided to look at the sega genesis instruments in deflemask to try to make them in xpmck, but i've run into a bunch of snags. The xpmck manual says all the ADSR values go from 0-31 but in the deflemask and vgmmaker instruments, SL and RR go 0-15. Does anyone know how to set up operators with their detuning and multipliers and such? Do the parameters for the deflemask instruments translate to xpmck?

The Sonic bass i tried to set up sounds lame. so does the intro bell. Here's the mml file, and the vgz file.

GBMC. Anyone used it? Manual is in Japanese.

http://www.geocities.jp/submarine600/ht … river.html

Nullsleep wrote:

Instead of deleting the post, please share how you fixed the issue.

oh yeah, sorry dudes.

it was the tempo setting on foo_gep. I closed foobar2000 without resetting tempo, and when i came back after a while, i had just plumb forgotten about it. It was late and i wasn't thinking straight, and tried to figure out for like an hour and I panicked.

i don't know what the hell happened. i've been using mumml/ppmck that i downloaded from rushjet and it was working swimmingly. Today I copypasta'd a tune from mmlshare to deconstruct offline by deleting the music and inputting my own when i went to change the tempo is wasn't responding. Now everything is played slow. raising the tempo more makes it weird and uneven. For any and all mml files I try. Any help?

I tried redownloading, a tried using the version of mck from nullsleep's mml tutorial, which used to work, but now it's messed up. What do.

Edit: shit. i finally figured it out. i'm such a fucking idiot. is there a way to delete this drivel?