81

(18 replies, posted in Nintendo Handhelds)

You guys are awesome, thank you for helping me.

Yeah, being new at it I have not tinkered much with groove yet, and only a couple commands but you've got to admit, while I'm sure there's plenty of tricks within, it's nifty that LSDJ will outright tell you what they all do.

The idea of the tables actually makes sense to me in that you can assign commands  in the phrase screen as well, but they are like a one time use deal whereas making commands and such adjustments in the table make it a permanent part of that particular instrument, is that correct? I successfully used the table to get my particular kick sound instead of putting my command on each note. If that's not exactly all tables are for, it is still a valid use apparently. There I go rambling smile

82

(18 replies, posted in Nintendo Handhelds)

Hello all. I'm brand new to LSDJ and have questions I can't so easily find answers to web searching. To be honest, I was reluctant to join this forum because I really hate the idea of being a bother to anyone but I am so determined that I gave in and I hope you'll bear with me. I don't even know how to clearly enunciate my question.

I've managed to put together my first workable drum track with snare (wav and noise channels respectively), and the kick drum sequence consists of four phrases. Is it more sensible to put the breaking point in this four piece loop one by one in the song screen, or do I try to lay out as much of that as possible in the chain screen?

If something sounds ridiculous here it may not look it to me, so maybe I'm just asking what is the most correct means of laying out chains? The individual line per chain seems to make the song screen play line by line, and having experience with Nanoloop, that almost looks right to me.

SECOND QUESTION:
Say I have a chain to keep the snare going and I want a break (silence) in the middle of that for just a moment, then back to the snare. Do I have to make a phrase that is silence or is there another way? The song screen is confusing me here because if I just blank out a single line in a chain, it skips the rest. What do I do there?

FINALLY:
Another bit of song screen confusion. Is it sensible that each line in all four of the channels contain the same number of chains? It feels wrong to me that if I don't, the little arrows showing playback begin to scatter. Seems difficult to manage what I'm seeing. Again, this is just perspective from sequencing in Nanoloop, so maybe the arrows bouncing around instead of staying lined up is normal? If the tune sounds correct because the chains themselves are managed correctly, I would be ok regardless or no?


Again, I truly apologize if I've used some incorrect forum etiquette or am making myself any bother. I'm just one of us that truly love chip music. I have produced tunes with the Atari 2600 and Nanoloop on iOS, and after a few years of being intimidated as heck by LSDJ, I'm finally buckling down and making myself learn this. Ironically, I do not want to use Nanoloop on the Gameboy as my own research online says LSDJ has more capability for manipulating that sound chip, sounds beautiful to me. Thanks all.