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(3 replies, posted in Collaborations)

$50 per pre-loop minute here, all (mostly) to NES spec.  Can't export in system / assembly-level - can only do mp3s (and Impulse Tracker or other digital module formats, if you're able to loop into that code-side). For reference, if I were to compose, let's say, Megaman 5's soundtrack for the first time, it would cost you around 1200 bucks - that would be like 28-odd tracks, 45-50 seconds before they loop.

www.soundcloud.com/swerdmurd - can't budge much on the base price, but would be happy to help out if this works.  Would be down to consult sound-needs side / sound design side of course smile

-swerd / Dan

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(3 replies, posted in Releases)

Yeah, that triangle bass is weird - mostly because I can't figure out what about my tiangle sample is different than how the chip itself processes it.  It's also worth noting that it's mastered, so it's not an exact output export.  That said, I think Toni did a righteous job maintaining the legit-NES-ness while really smoothing out the sound.

And if you think I cheated a bit with the triangle, listen to the noise channel smile  I'm using waaaaay too many pitches.  smile

Thanks dudes big_smile

-swerd / Dan