Yeah thanks for pointing out the oxidizing problem, new stuff for me too
1 Nov 15, 2015 4:39 pm
Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol (16 replies, posted in Nintendo Handhelds)
2 Nov 13, 2015 3:14 am
Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol (16 replies, posted in Nintendo Handhelds)
Welcome to the discussion guys. Okay so I'm not sure if you understand my mindset about the whole thing. I don't think this is gonna be as easy as pressing an "Add to cart" button. Actually I think this is gonna involve a whole lot learning which is awesome. Talking about costs. I was not referring to the coming soon cheaper cart. I don't think I could beat 12 dollars/cart regarding investment. But 25 is totally good to go. And it's gonna be fun belive me. I don't want to overcomplicate the whole process, altough the voltage difference is new stuff to me gotta research that. Also I can and will borrow equipment locally.
Also, I'm in planning phase, writing my shopping list. Assembly could only start at around January (of one lonely test card). I'm really happy if I can get some help from you guys if I get stuck somewhere. I would love to update on the progress.
[Also when buying equipment I'm not really calculating that into the price of my prototype, I will reuse them when expanding my library. Please think of this project as a way too complicated LEGO set. ]
I can imagine how dumb this whole story must seem to you. But for me flashing the rom to the cart in 2 minutes would loose all of its beauty.
3 Nov 13, 2015 12:11 am
Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol (16 replies, posted in Nintendo Handhelds)
Yes I've seen those cards. I'm not interested in buying them. And I'm pretty sure about home made cards being waaay cheaper than any GB flashcart product. Depends a whole lot on the purpose what you want to use them for. LSDJ is not that much important to me. I'm a bit more into homebrew games.
4 Nov 12, 2015 10:22 pm
Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol (16 replies, posted in Nintendo Handhelds)
Are there any guides/homemade cart superior to the one presented here?
5 Nov 12, 2015 9:03 pm
Re: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol (16 replies, posted in Nintendo Handhelds)
Yeah I was totally afraid of this, so back to the wire jungle I guess.
6 Nov 12, 2015 1:36 pm
Topic: Custom GB cartridge - What are it's limitations? [hackaday.io]Xylitol (16 replies, posted in Nintendo Handhelds)
Hello everyone!
I would like to get some advice, as I've seen the masterminds of GB hardware are hanging out around here. I'm not an engineer, but I understand the inteactions of certain systems.
https://hackaday.io/project/4291-homebr -cartridge
So I found this project and I really like the simpleness of the whole cart. But are there any drawbacks?
Can I run Pokemon romhacks on this cart and save the progress? Could it be compatible with LSDJ?
I have in mind the creation of a bunch of dedicated carts for different stuff, thats why I'm not taking into mind any established flashcards yet.
I'm asking these because I'm confused if this one chip takes care of everything or not.
Thanks for all of your answers :)
Ben