1

(7 replies, posted in Sega)

EDIT: Accidentally double posted.... BUT I found out my problem. I was using 4-bit DPCM compressed samples instead of PCM samples. This is a heads up for others trying to compose with mid2smps and log with SMPSPlay.

2

(7 replies, posted in Sega)

Is there support for V1.60 VGMs? Just wondering because somehow my VGM that was logged through SMPSPlay 2.11 isn't getting picked up by your converter. If you need the specific VGM file, then tell me.