have you thought about using Famitracker instead and just importing the MIDI into it? granted you won't have a wav channel but it might be fairly close
The project is a tribute to the gameboy so having the physical gameboy play the music is an important part of it. But that's a cool program.
You might have better results using midi to MML to gbs. This thread covers it:
http://chipmusic.org/forums/topic/2946/ lsdj-cart/
Will have less headaches on the performance end, at the expense of some more work on the composition end.
Wow. Thank you. I wish I had known about this sooner. MML to gbs definitely seems to be the best way to go for what I'm doing, and having the song physically live on a cartridge and be able to play on it's own would be amazing. I'm definitely going to look into this deeper. But this is happening in two weeks and as easy as MML looks to code from a MIDI conversion, I don't think I'm going to have the time to figure out what to do as much as I would like. The music is a little complicated. Plus I don't have a cart flasher. And I tried getting the conversion programs to work just now, but XKMCP wasn't cooperating with the MML I converted...
For now I'm going to make work what I can with my current mGB setup for the first "performance" of this thing. It won't be perfect, but I'm building up the song now and it's sounding pretty good. It will work for a first performance. I'll look into converting to MML & gbs afterwards.
If anyone is able to shed some light with what's going on with mGB that'd be a great help.
Thanks so much!