1

(34 replies, posted in Sega)

martin_demsky, I guess your player doesn't want to play an uncompressed module (which also possibly has no correct CRC in it).
The only thing to play it I can offer is my customized version of Aossf 1.21 Winamp plugin - http://filebin.ca/34G33W4d4yk7/02___.zip - where a simple resampler was added (not Linear; a bit more advanced than it, but not much, and the code became a bit more dirtier (after my insertions) than the original, which I've initially got, had).
I also didn't notice any difference between Rockman and Megaman; that, IMO, meant to be the same game.

Matej, thanks for the introducing datasheet.
I might use it if nobody will recognize the tracker (tracker where I could load this module to edit it).

2

(34 replies, posted in Sega)

Guys, please identify the tracker the tunes of Megaman 8 were written on.
Or if someone could recognize by a binary example:
http://www.megafileupload.com/xby1/18_WoodMan.ssf
or
http://filebin.ca/33gp4jfxEZ0S/18WoodMan.ssf
The file is unpacked.