thanks a lot @ all! I'm in this forum for maybe 1 month now and its great how (fast) people helping each other here! :-)
I had no time for doing gameboy stuff the last week, but i will try out your suggestions asap!
1 Feb 3, 2018 11:48 am
Re: DMG Display gets darker and darker till DMG shuts down :-( (9 replies, posted in Nintendo Handhelds)
2 Jan 30, 2018 5:16 pm
Topic: DMG Display gets darker and darker till DMG shuts down :-( (9 replies, posted in Nintendo Handhelds)
Hello everyone!
I have a problem with my modded gameboy and want to ask you guys, because i didn't found something useful at the internet.
I've modded my Gameboy DMG with a backlight, a bivert chip and a rca-prosound Mod.
Now everything works, but after a while (about twenty minutes) the display gets darker and darker
till it DMG completely shuts down. when i do power OFF and ON, the display is still dark.
after waiting some hours and than turning the gameboy ON, the display is bright enough again
so i can play another twenty minutes till the same problem appears :-/
does anybody has an idea how i maybe could solve that problem?
(Its no problem for me to open up the gameboy again and do some soldering,
but i'm really not into the electronics).
3 Jan 30, 2018 5:00 pm
Re: Keyboard-driven pixel art programs? (8 replies, posted in Graphics, Artwork & Design)
hey @bryface
my english is bad, so i don't understand everything the programm should be able to do.
But i really recommed you the programm "Aseprite"! (which costs about 15 dollars)
Keys are fully customizable and there are a lot of nice features like:
- replace all pixels of a choosen colour with another colour.
- symetric drawing (horizontally and vertically)
- original colour pallets of c64, gameboy and a lot of other old game consols
- infite using of layers
- you can also animate and export gifs by using frames (which can also be sorted by layers)
- the programm surface is really neat and the programm isn't hard to learn.
but i think it isnt possible to move the cursour with your arrow keys :-/
4 Jan 18, 2018 3:37 pm
Re: LSDJ doesn't play the set tempo on my Gameboy (sc 64M) Any Tips? (3 replies, posted in Nintendo Handhelds)
You was right! I've never looked at the groove window before. Just had to choose 6 as the first value.
Now everything works!!! Thank you so much!!! :-)
5 Jan 16, 2018 7:12 pm
Topic: LSDJ doesn't play the set tempo on my Gameboy (sc 64M) Any Tips? (3 replies, posted in Nintendo Handhelds)
Hello!
I bought myself a gameboy classic, a "gb usb smart card 64M" and Lsdj.
After some trouble on installing the cartridge-driver on my win-64bit system
the "gb_usb" programm finally works and i played the lsdj file on the cartridge.
My gameboy (which isn't modded) correctly displays lsdj. It also works to
prelisten the notes i choose. But when i hit the play button it plays the patterns
ultra slow (maybe 10-20 Bpm) altough i choosed the tempo of 140bpm in the
project screen.
When running LSDJ with a gameboy-emulator everything works :-/
does anybody have an idea how to fix that problem and running lsdj
on the gameboy in the set speed?
after all that trouble i had already i would really appreciate your help!
have a nice day!
Spinach