1

(4 replies, posted in Nintendo Handhelds)

hatebyte wrote:
Orgia Mode wrote:

Get a flash cart for starters. AK2i is my favorite, but others are probably more powerful.

http://www.synthtopia.com/content/2008/ … -programs/

Korg DS-10 is cool, but the learning curve is a bit steep.
Korg M01 is on DS I think.

A flash cart can run emulators, and since the DSi XL doesnt have a GBA slot, you'll need one. Is NL2 available as a ROM?

And any chance you could give me a link for AK2i?

Sorry, I got mine in like 2012. I actually still use it on my 3ds.

2

(4 replies, posted in Nintendo Handhelds)

Get a flash cart for starters. AK2i is my favorite, but others are probably more powerful.

http://www.synthtopia.com/content/2008/ … -programs/

Korg DS-10 is cool, but the learning curve is a bit steep.
Korg M01 is on DS I think.

A flash cart can run emulators, and since the DSi XL doesnt have a GBA slot, you'll need one. Is NL2 available as a ROM?

3

(36 replies, posted in Other Hardware)

I like to hear myself talk. heart

4

(36 replies, posted in Other Hardware)

PULSELOOPER wrote:
Orgia Mode wrote:

then everyone who has ever prosound modded a gameboy is misunderstanding the purpose of it that children's toy.

Oliver's device was carefully designed for music-making, not Tetris-playing.

Wait...it doesn't play Tetris?

5

(36 replies, posted in Other Hardware)

Hawk wrote:

@Orgia Nah man I think you're applying my statement too broadly, and I didn't mean it combatively. I'm part of that "modders community" after all. You said earlier in this thread that you have never used nanoloop... so how do you know how intuitive it is versus a Volca? I would say that the NL interface is really wonderful and probably my favorite out of all my gear, but certainly the Volca interface is much simpler and more intuitive due to clear labeling and simple layout. NL interface is very minimalist, you definitely need to do some reading of the manual when first starting.

Are you thinking you would be able to mod this new handheld to use the full sequencer with multiple outs, note and parameter data that is sent out as CV, etc?

I suggested a Volca for a modular sequencer because they're inexpensive and I know that people have done simple MIDI out mods that allow you to use the nice multi-part sequencer with a modular, assuming you've got a MIDI to CV module. Not that I've done this personally, so take it with a grain of salt.

No combative, only constructive.
And no, I can't imagine getting CV outta this. But it could be used as a 16-out drum trigger pretty easily. I am guessing the volca can't store sequences though? I bet it doesn't come anywhere close to what NL is going to offer:

sequencer:

4x4 matrix
per-step control for all parameters
pattern transpose for all parameters
"meta step": play note only every 2nd or 4th loop
variable pattern length per channel
individual channel tempo
ping pong and random modes
shift pattern in four directions
randomise all parameters

memory:

99 banks à 4x8 patterns each
song 999 patterns length
backup / restore via audio cable
micro-SD slot for near infinite projects (SD-card not included)

6

(36 replies, posted in Other Hardware)

Hawk wrote:

@Orgia I think you're misunderstanding what the purpose of nanoloop is. Wouldn't a modified Volca be a good fit if you're looking for something like this for cheap?

That may be true, but you may be also misunderstanding the modder's community at which this is directed. If in fact I am misunderstanding Nanoloop, then everyone who has ever prosound modded a gameboy is misunderstanding the purpose of it that children's toy.
Besides, I would much rather have the intuitive NL interface over a volca.

Plus, if I still have to modify the volca, then wut? XD

7

(36 replies, posted in Other Hardware)

Each one of those digital signals can be tapped into, buffered and patched into modulars. Sequencers with this many channels are not typically 100 bucks, let alone handheld!

I just realized that the signals aren't always propagating on these traces, for example when changing other parameters.

8

(36 replies, posted in Other Hardware)

oliver wrote:

What's a TP?

Sorry, a Test Point.

9

(36 replies, posted in Other Hardware)

Please add TP's between each LED and resistor of the sequencer portion, unless you already have alternative plans for this.

10

(36 replies, posted in Other Hardware)

Yay met! Stretch goal for Nanaloop XL? .*hint* *hint* *wink* *wink*

11

(36 replies, posted in Other Hardware)

oliver wrote:

yes, overdrive. maybe as an effect per channel.

Is that like controlled clipping? Guilty - I haven't used NL...

12

(36 replies, posted in Other Hardware)

Doctor Octoroc wrote:

I just saw this, so cool! I think this is one of those revisited ideas that's been done right this time! I did some artwork and music for a campaign doing something similar a few years ago but production problems forced him to cancel the project, unfortunately.

When was nanoloop done wrong?

13

(36 replies, posted in Other Hardware)

Ca't decide between Bl/Or or Bl/Gr...:(

So excited to have the new MIDI standard actually embraced.

14

(36 replies, posted in Other Hardware)

first !

You'd be well off googling it. There are many.
https://en.wikipedia.org/wiki/Sound_chip

16

(10 replies, posted in General Discussion)

oh, thanks. I'll check it out.

I have a few routines that I'm working on simultaneously to see what works. Both are accessing a data array where the sample is stored and both are using in Interrupt Service Routine to control playback speed. One is using a ring buffer which makes it pretty easy to push multiple samples into at once. The other method doesn't store the sample in volatile RAM. It is actually pretty difficult for me to understand how to get playback tuned properly.
I'm going to PM you some code and schematic for better understanding.