Ok I have the binary right here but for reason the .deb package builder script refuses to work (funnily enough it worked yesterday). If I upload just the binary, can you manually copy the themes etc. with some instructions?

Ok I just got a weird idea for a one-cycle waveform design studio thingy. Can't wait to get home from work. I am very sure you all will go "it's a nice idea but it should do more". smile

I'll post that today, I think it doesn't work too well yet though. It's pretty hard to test because I do the Linux stuff in Virtualbox and it tends to be a bit slow so you just have to assume the sound will not skip on real hardware.

Some updates posted at http://code.google.com/p/klystrack/ including a new OSX binary (thanks Deltafire)!

I did some updates on the rendering and also the synth that should cut down CPU usage but only noticed a minimal speedup. I'll add an option to disable oversampling in the synth which should make it a bit more usable on slower computers (high notes will sound worse like they did on some older builds). That might be the thing that happened that older build and the latest build.

I also experimented with OpenGL rendering with this library that should queue stuff properly but I noticed hardly any difference (still slow when the screen is full of patterns). So I guess this has to do for now. But I can still do something about the synth if it is too sluggish.

I didn't check it throroughly yet. I assume there are quite a few issues left to solve. So no builds yet.

I'll make editing faster, I just threw some kind of delay there. That save bug is weird to say at least... I hope you didn't lose any meaninful work, sorry!

Edit: The OK button action is done so that it just pushes a new event that is essentially clicking the filename field and pressing return... what. And they changed keyboard stuff in 2.0 so of course it doesn't work.

P.S. I just got the 64-bit Linux build running (and without the "can't enter a pattern" bug).

Well, some little editing things (transpose a selection), disable VU meters, a command to set the current wavetable item (works as it would on protracker, i.e. it keeps playing the waveform from the same position) (n00bstar attn !!). Not much more than that.

Here's the Linux package: https://dl.dropboxusercontent.com/u/119 … 1_i386.deb

(Yes, the pattern colors are fruity and you can't set them yet)

For patterns, not yet. I was going to add it today. Generally, though, there are quite a few colors on screen at once. smile

Yup the code is in the repo(s), I meant to post a .deb yesterday but SDL2 was not available for my Ubuntu 11 (it needs Ubuntu 12 or 13 I think).

Chrome says that when the file is "rare" as in not many people downloaded it yet or something like that. Definitively no malware on my computer.

Text colors etc. might be off because of the new renderer and how it handles the color tinting. I need to fix the offending themes.

I'm getting something like 20 % use on my 3.4 GHz i7 (I think we are processor bros!) when I have 1x1 pixel size and almost full screen and play a song that fills a good part of the pattern view but it drops to about 12 % if use the 2x2 pixel size (1x1 would be too damn small for me anyways). And it gets even better with 3x3. Maybe your netbook can handle it if you just make the window a bit smaller?

I guess I need to look into the rendering even further, too bad the SDL guys aren't very interested into improving the library in situations like this.

Here you go: https://dl.dropboxusercontent.com/u/119 … -win32.zip

Soon you don't even have to use Parallels. smile

After I sort out a problem with Windows file permissions I will post the SDL2 port. Not too many new features but it shouldn't hog the CPU anymore.

IMO it should work more like if there hasn't been any audio output from that channel in last 1000 samples or so, it would turn the channel off. I think there was something like that in there a while ago but it would mess with the modulations since you usually have an inaudible channel for that.