thats awesome...shame its in new york
1,090 Jan 12, 2010 8:31 pm
Re: Help needed from Australian chap (12 replies, posted in General Discussion)
Which city is the item in? You could save a few $$ by getting in contact with someone who is in the same city...
1,091 Jan 11, 2010 10:33 pm
Re: How To Sync Nanoloop To Trippy-H (4 replies, posted in Tutorials, Mods & How-To's)
fixed
1,092 Jan 11, 2010 9:10 pm
Topic: How To Sync Nanoloop To Trippy-H (4 replies, posted in Tutorials, Mods & How-To's)
Trippy H is the cool little 'secret' sequencer that is part of the Game Boy Camera cartridge. You can play little loops on it using some of the sound capabilities of the Nintendo Game Boy. One of the downsides to Trippy H is that you cannot synchronise it with other things, for example two other Game Boy music programs LSDJ and Nanoloop.
This is a method of synchronising Nanoloop with Trippy H; in other words, Trippy H controls the speed of Nanoloop, and Nanoloop plays in time with Trippy H.
Read the tutorial here.
1,093 Jan 11, 2010 9:07 pm
Re: How to Prepare Samples and Create Custom LSDJ Kits (4 replies, posted in Tutorials, Mods & How-To's)
1,094 Jan 11, 2010 9:05 pm
Topic: How To Add An Audio Line Output to a SEGA Master System 2 (0 replies, posted in Tutorials, Mods & How-To's)
Here is a Sega Master System 2 "prosound" -- that is, taking the sound directly from the VDP chip, which contains the integrated SN76489 clone. The VDP that is found in the Australian PAL SMS2 is the 315-5246.
Normally, the only way to get sound out of the Sega Master System 2 is via a television set, a VCR or a dedicated RF demodulator. The sound quality of course suffers (as well as the picture quality) and also it is quite an inconvenience, making the console unusable for live use in music concerts and recording etc.
Read the tutorial here.
1,095 Jan 11, 2010 9:01 pm
Topic: How To Make A Hardware Solution to Triplets etc In Nanoloop (0 replies, posted in Tutorials, Mods & How-To's)
I made a device that generates Nanoloop sync data for two Game Boys. The thing is that the user can set the ratio of sync clock of one of the Game Boys to the other, in the following ratios:
• Two in the time of four (double speed)
• Three in the time of four (three against four cross rhythms)
• Four in the time of four (1:1; the sync is equal)
• Five in the time of four (quintuplets)
• Six in the time of four (triplets)
There are also controls for controlling the speed of sync (via a potentiometer; aka a "knob") and interrupting / stopping the sync signals for either Game Boy, so that it stops.
Of course I know that this would be easy to make in Arduino or Picaxe or using an Atmel or a PIC - but all of this would require the user to program a chip in some way. The nice thing is that this design only requires three logic chips (which I bought locally for around AU$2.50 in total), a capacitor, a resistor and a pot. No programming or "special parts" are required. A Game Boy link cable needs to be hacked up.
Read the tutorial here.
1,096 Jan 11, 2010 8:58 pm
Topic: How to Prepare Samples and Create Custom LSDJ Kits (4 replies, posted in Tutorials, Mods & How-To's)
Thanks to herr_prof and Random for their corrections and additions. I am going to go through how to prepare samples for LSDJ kits and then import them and create LSDJ kits.
Read the tutorial here.
1,097 Jan 11, 2010 8:56 pm
Topic: How To Sync Something To KORG DS-10 Via MIDI Clock (0 replies, posted in Tutorials, Mods & How-To's)
So the idea is basic. This is a very quick and dirty way of getting some sync going between KORG DS-10 and sequencing software.
Read the tutorial here.
1,098 Jan 11, 2010 8:38 pm
Re: (free) webspace (36 replies, posted in General Discussion)
The one I use is FireFTP. Seems ok.
1,099 Jan 10, 2010 11:59 pm
Re: Attractive Watches (111 replies, posted in Graphics, Artwork & Design)
That's awesome, Celsius.
1,100 Jan 10, 2010 11:58 pm
Re: Fresh from the oven (7 replies, posted in Graphics, Artwork & Design)
Amazing, amazing work as always. Thanks so much!
1,102 Jan 10, 2010 10:19 pm
Re: M-.-n w/ Dot.AY and AndyExpandy [Brisbane, Aus][14/01/09] (13 replies, posted in Past Events)
Awesome!
1,103 Jan 10, 2010 6:41 pm
Topic: Overview of Sync Options for Game Boy Music (2 replies, posted in Nintendo Handhelds)
Thanks heaps to: nitro2k01, Athleos and Low-Gain for pointing out my mistakes and inacurracies.
A question that gets asks from time to time is "How Do I Sync My Game Boy?". The two major Game Boy music programs (Nanoloop and LSDJ) both allow different types of synchronisation.
I thought it might be a good idea to lay out all of the options that are available. Some of the options require various levels of DIY skills - having said that, DIY stuff can be very, very affordable and can bring about a sense of satisfaction (if it works properly, of course).
This is not supposed to be a critique of each sync device (I'm not having a go at anyone!), I'm just trying to make this information available to people.
Might be a little outdated, but it's still relevant. The full post is here here.
1,104 Jan 10, 2010 6:36 pm
Topic: How To Sync Nanoloop To MIDI For $1 (0 replies, posted in Tutorials, Mods & How-To's)
So here is a very simple circuit that you can use to synchronise Nanoloop (for the Nintendo Game Boy) to a MIDI clock source (such as a sequencer or a drum machine).
This circuit works and has been tested,however it is an experimental circuit and of course I can't guarantee that if you build it, it will work. At any rate, at least you won't be wasting much money because the only component that is needed is the 4017 IC, which cost me about $1.
Read the tutorial here.