I've never ever had reliability issues with my Atari's, and I've got about 4 of them.
Weird!
Maybe get a PAL one ?
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I've never ever had reliability issues with my Atari's, and I've got about 4 of them.
Weird!
Maybe get a PAL one ?
I hear ya re: barebones micro setup with the hardware, especially for internal mods n stuff
Sorry I meant, 4 x 1.2V or 3 x 1.5V --> the 5V output pin of the 7805, by passing the regulator altogether? Unless the higher voltage is needed elsewhere in the circuit?
If it's a 7805, you could use 4 x 1.2V NiMH batteries or some sort of rechargeable situation, no? It would feel like a waste if it's a 9V battery --> 7805 --> 5V output if it can be avoided.
Porting to Arduino should be easy, and I will do so myself unless someone else is super keen once it's at A26F v101 or 102.
Just saves time
I'm thinking of grabbing a harmony cart at some stage...
Here's another taste of what's coming in the next update:
http://little-scale.blogspot.com.au/201 voice.html
"This is a demonstration of a custom waveform channel that can be used - to some degree - to overcome some of the limitations imposed on the Atari 2600 sound chip. The custom waveform is user-defineable and can be changed during runtime.
The custom waveform also allows for a much wider range of frequencies. Additionally, the custom waveform can be used at the same time as the main two oscillators, thereby - with some clever sequencing - giving rise to three-voice polyphony."
Nah, it's the simplest thing possible
Teensy ADC --> Joystick ports --> 6502 --> TIA
For sure! I love the six switchers too...
little-scale wrote:Here's a taste of what's coming in the next update:
sweet, a 2600 covox! How is the audio formatted? This is just too cool!!!
little-scale wrote:"This is a working demonstration of a new feature that will be included in the next A26F update. Channel 1 of the Atari 2600 sound chip is used purely as a DAC for an input audio signal channel 2 is used as per normal (as a limited oscillator)."
Just amazing!
The audio is not formatted at all - it's just an analog audio signal
In terms of signal conditioning, I've had to 1) Be careful about the range of voltages that I send in 2) Add compression, limiting and multiband compression to my audio output chain that is being sent to the Atari 2600 to squeeze the best out of the four bits...
Here's a taste of what's coming in the next update:
http://little-scale.blogspot.com.au/201 sound.html
"This is a working demonstration of a new feature that will be included in the next A26F update. Channel 1 of the Atari 2600 sound chip is used purely as a DAC for an input audio signal channel 2 is used as per normal (as a limited oscillator)."
yep. the junior is actually my atari console of choice for gigs - i just bought another one recently actually.
eventually i'd like to run a minimal dual atari 2600 setup for live set
12 monkeys
No one's said Twelve Monkeys?
I thought you guys were cool.
chunter, i once wrote this release called dynasty (www.iimusic.net/catalog/2009/07/little-scale-dynasty), using a clone of a YM2413 that was a terribly noisy and distorted. Good fun times. Though I only learned later on that it was a broken clone haha!
The sound is quite often horrible.
At least that's my experience with SEGA clones
This is strictly midi over usb, correct?
I'll add a 5 din port with the next update
And the sample storage and sample length slots will most likely change with the next version!
• The samples are stored on the Teensy
• The samples are stored as hard-coded byte arrays - one array per samples
• The samples are 4 bits in width.
• Each byte stores two samples - even samples indexed at 0 are stored in the low nibble. Odd samples are in the high nibble.
• There are multiple sample lengths - 500, 625, 1250, 3000 and 8000 samples
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