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(4 replies, posted in Sega)

martin_demsky wrote:

BTW, here is nice article about the chip, you can see algorithms and suggested uses, so it is maybe good start when you want to create patch from nothing.

https://www.smspower.org/maxim/Documents/YM2612

Thanks for the link. Though, I've had that algorithms list in my notes on FM for awhile. Great stuff.

2

(4 replies, posted in Sega)

martin_demsky wrote:

https://www.alyjameslab.com/download.html

Here is huge tfi megapack (33000 sounds), for example i always pick some good patches and modify algorithm, tl, multi knobs what can i do with it.

Thanks.

3

(4 replies, posted in Sega)

What's up bros.

I've been a Deflemask user for a bit, but I've always used premade patches for my instruments. I wanna get into doing my own synths. I gotta very basic groundwork on how FM works. Modulators, carriers, ratios, etc. But my sounds don't really hit right. Any advice? I can get a good bass going, a okayish guitar, but I'm struggling with more orchestral stuff. The song I'm doing now I need a sort of brass section, strings, harpsichord... What's the best approach? What are some good tutorials?