Doctor Octoroc wrote:
captain wrote:

Not sure I can compare to MidiNES, but for DAW work in Reaper with Famimimidi I use Reacontrolmidi, or Blue Cats Remote Control and automate. For live work and patch programming I use a Faderfox EC4 http://faderfox.de/ec4.html . Hope this helps.

Thanks for the info! I'm not familiar with Reaper or any of its plugins - do you input notes from an external keyboard or are you composing on a piano roll/pattern editor within reaper?

Have used both ways with no problems.

TSC wrote:
captain wrote:

Sorry not answering your question, but could you explain to me what macro setting are meant to do. I am OK with the rest, but can not quite wrap my head around what they are meant to do.

Thanks

I believe these are meant to be user-defined presets. I've mastered the rest, but I cannot seem to get these to stick.

Cheers

Doctor Octoroc wrote:

Has anyone who's used MidiNES also used Famimimidi? I'm curious if there are any similarities in terms of the parameters used and their effect. For example, when controlling from my DAW (FL Studio) I can manually draw into the event editor on the channel volume and pitch to control these, as well as all relevant custom MIDI CC's like Duty Cycle, Volume Envelope, Loop, Length, etc. Do channel specific CC's work in the same way or are all parameters controlled using the custom CC's? I'm thinking of picking one up but am curious if these specific functions work similarly as I use them a LOT in my compositions.

Not sure I can compare to MidiNES, but for DAW work in Reaper with Famimimidi I use Reacontrolmidi, or Blue Cats Remote Control and automate. For live work and patch programming I use a Faderfox EC4 http://faderfox.de/ec4.html . Hope this helps.

TSC wrote:

Necrobump once more before I do something drastic like travel to Japan and search for the answer on my own in the most dramatic way possible.

Sorry not answering your question, but could you explain to me what macro setting are meant to do. I am OK with the rest, but can not quite wrap my head around what they are meant to do.

Thanks

oops should of read your post better hmm

kvee wrote:

I'd add a buffer amp still. Look into integrated amp ICs, these come in DIP8 packages and typically require only a few additional components. They typically include the required schematics inside the datasheet as well. As an example, look at TDA2822M (example usage).

When you've got the NES open, I'd also suggest replacing the 1A 7805 regulator with a 3A one if you're gonna do some additional mods (I added LEDs, couldn't resist...). Or better yet, some modern regulator that doesn't produce as much waste heat, but that'd also require some reading into the schematics.

Oh, and I personally disable the CIC chip for stability reasons

Thanks for that really appreciated I was thinking about a buffer amp. I am looking to any  approvement I can make with the sound. Do you know if smoothing the ripple with a shunt regulator  in the power supply would also help the sound?.

Will do

kvee wrote:

I know your goal is probably using the authentic hardware, but remember, we do live in the age of cycle-accurate emulators smile

Just a semi retired geek with free time do do it the hard way. wink

kvee wrote:

You could do a stereo mod + custom amp by just using the two analog signals directly from the output pins. I've done that personally, the noise floor was about -60 dB.

Thanks I already considering this as the best option.

Thanks for that. Going to shoot that over to a friend who will understand it a bit more then I can.

Is there anyway to get the digital audio signal out of the APU before it is converted into analog? Or is it done internally  in the chip with no access to the routing. Be nice to have the option to use a 3rd party DAC.

Thanks