Fuck yeah!
705 Jul 1, 2014 6:18 pm
Re: A Laser for Lovers - Original Motion Picture Soundtrack (RSFM-0001) (12 replies, posted in Releases)
706 Jul 1, 2014 4:39 pm
Re: Nvidia Shield (9 replies, posted in Other Hardware)
Have you tried PPSSPP emulator for piggy? It works on my Note 3, worth a shot!
707 Jul 1, 2014 5:04 am
Re: Bending a Game Boy cartridge to make glitchs (14 replies, posted in Circuit Bending)
709 Jun 30, 2014 8:25 am
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
Bro, do you even hex?
http://www.wolframalpha.com/input/?i=pi+hexadecimal
3.243f6a88 85a308d3 13198a2e 03707344 a4093822299f31d0082efa98ec4e6..._16
touché
710 Jun 30, 2014 7:57 am
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
711 Jun 30, 2014 7:03 am
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
Well well well!! Nicely and clearly done, thank you! Now I just gotta start coming up with some more interesting waveforms.
712 Jun 30, 2014 6:29 am
Re: Arduinoboy causing dmg backlight to stay on (7 replies, posted in Nintendo Handhelds)
Probably but not necessarily related: The cart I've been using with this arduinoboy has become very unstable. It rarely boots to either page (64M cart) even after multiple formats and writing different roms. I've written multiple copies of mGB to each page which makes the boot menu come up and that seems to be working ok. Don't have any confidence in it tho.
713 Jun 30, 2014 5:20 am
Re: Bending a Game Boy cartridge to make glitchs (14 replies, posted in Circuit Bending)
LINK: http://store.kitsch-bent.com/product/kk_gb_brkout
Bending was the first thing I thought of whe Kitsch released those. You'd have to give the GB something to actually boot up, of course.
714 Jun 29, 2014 6:41 pm
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
i linked him the thread, curious to see where this goes
Word.
715 Jun 29, 2014 5:49 pm
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
Before you pull your hair out to much, I did notice on the arduinoboy page that "Current Source code available upon request. (Its a bit of a mess without comments. " so maybe we should see if we can get hold of trash80?
716 Jun 29, 2014 5:09 pm
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
Interesting!
717 Jun 29, 2014 4:59 pm
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
Thanks, jazz. I've been googling around trying to find some specifics on mGB wav channel but no luck yet.
718 Jun 29, 2014 4:22 pm
Topic: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
Thanks to nitro you can now easily add custom wav channel waveforms to mGB with your favorite hex editor!
Read the tutorial and download the freshly customized rom here: http://blog.gg8.se/wordpress/2014/06/30 waveforms/
Here's a couple of waveframes to try out (just enter the digits from the top and bottom of the screen into any one of the rows 4000 thru 40FF in your hex editor) -->
_________________________________________________________________
Original post:
Is there a patcher that will allow me to add custom wav channel waveforms to mGB?
EDIT: this sounds like a nice little project for nitro
719 Jun 28, 2014 11:17 am
Re: Help with PR8 & Pulsar on the NDS =) (1 replies, posted in Nintendo Handhelds)
Yeah it's the sav type that's the problem. I think the only emulator that properly supports PR8 and NTRQ is Nestopia. There's not a handheld emulator that is fully compatible that I know of.
720 Jun 27, 2014 8:19 pm
Re: Coming Soon - LGPTmanager (9 replies, posted in General Discussion)
Hell yeah, I'm super happy you're working on this! Any time you need more bug testing or suggestions just let me know!