Killer!  I need all teh skullz!  big_smile

Ah man, can you do XXL?

Still a lot of confusion as to the actual topic of this topic.  tongue  @goto80 - maybe you could edit the thread title to something less inflammatory like "chipmusic post-hard/software - what's next?"

Ilkae has illustrated a lot of the points that make this topic interesting.  Mainly, hard/software was not a concern in the early years of chipmusic.  It was just music being made on the tools of the time.  The hard/soft argument has been a big part of chipmusic's adolescence.  As chip continues to grow and with more tools like deflemask, 1tracker, lgpt, and various emulators and ports (just saw that windows hivelytracker post, awesomesauce!) physical hardware seems less and less critical.

So what makes chipmusic chip, anyway?

"If it sounds like chipmusic then it is."  Ok, great!  What does chipmusic sound like?  Like Hubbard or Nullsleep?  Like early Nullsleep (Depeche Mode Mega Mix) or more current Nullsleep (Disaster Fetish)?  Anamanablueberryyogurt?  godinpants' "whalecore" stuff?  This just isn't a very usable metric...

"If it was made using [some of the generally accepted chip platforms like C64 or whatever] then it is."  Personally, this is one of my default definitions but... emulators?  Ports of classic trackers to modern PC?  Using something like Pixelh8's carts to play a GB in real time?  What if the chip element is only part of the setup in the "use chip as an instrument" way that so many people were pushing there for a while?  This isn't very good either...

I don't want to believe that chipmusic means being stuck in some foggy past where getting a snare sample into your software took 5 minutes of load time and then you accidently recorded over the data cassette with a Randy Newman song that came on the radio.

I also don't want to believe that chip is some artificially restricted sound pallete.  This was never the case in a general sense, only when speaking of specific platforms.  Have you listened to CCDM's amiga mods?  There's certainly nothing lofi about that.  Same with O2star's FM stuff.

All of this is why I think it's the *physical act* of creating chip music that is it's core attribute.  The interaction of the person with the set of options they choose (the interface, i suppose).  I've called this "methodology" in the past but I may not be using the term correctly.

How to share this experience with the listener without waving an NES over you head while your tunes play?

1.  You don't have to!  Let your music and art speak for themselves.  Interested people will dig deep enough to find out and those are the people we want to become part of our community.

2.  Share source files!  Hell, share your music music as source files ONLY.  This is something that really needs to come back hard.  Except for Hexawe who've kept the torch burning bright.  heart  Check out lamptonworm's thread where he shared the tape audio data of his spectrum track on Soundcloud.  Now that's how you share tunes AND interest!  http://chipmusic.org/forums/topic/10100 … -datatape/

3.  ...i dunno...

When soft/hard no longer define what you're doing then just what are you doing?  The answer is "what you are DOING has always been the important aspect".  Keep DOING chipmusic.  It's only going to become more interesting!

*this post was not proofread or edited in any manner flarpafart*

Thanks for bumping, this is great!  All the packed in songs are worth the download themselves.  heart

This is a great track and great way to share it!  big_smile

Well that was painless!  Thanks, man!

I want to use piggy to control standalone synths like Oxe and such. The only out port is the MS wavetable synth. Is this something I should be using midiox for or what?

1,463

(37 replies, posted in Releases)

Actual EDM dudes?  tongue

edit: this is what came up on a google image search for "actual edm dudes", no lie

Just to clarify for those that are TL;DRing or feeling put off/cynical by the whole discussion:

This isn't "hardware or software, which is better?".  It is "let's start having a different discussion that is not based on hardware vs software".

So if you're tired of HW vs SW discussion then this topic is for you!

http://www.quickmeme.com/meme/3sv2dv/

Person A would be creating chipmusic as form and person B would be (very accomplished at) creating chipmusic in their chosen medium.

I think both of us would agree that due to the hardware bias that's been developed Person B would receive higher praise and be seen as more "legit" IF AND ONLY IF the tools of composition were revealed.  If only the finished product in both cases were presented, and assuming they were both equally pleasing songs, then Person A would receive higher praise for being "more chip".

So now I think the best way to approach this discussion is:  If you don't know how a song was created how do you (as in you personally) decide if it's chipmusic or not?

goto80 wrote:

If you emphasize process (like egr does) then you can claim that anything made with a certain technology is chipmusic.

I want to add to that just a little:  While I do believe that any composition made on any of the "traditionally recognized chip hardware" is by default chipmusic whether it's on physical hardware or as an emulator, that's not the end of the story by any means.

In a lot of the descriptions I've had to write about releases and the group of artists that I work with I've used the phrase "we are linked by a love for a common methodology" which is vague enough to cover all the bases, I think.  tongue

PlainFlavored wrote:

How do you guys not get tired of hearing and making stuff like this, and patting each other on the back on an internet forum and facebook all day every day, and reveling in the same tired antics that have entirely crippled what could have been an interesting artistic movement? Some of you have wives and children even, and you're still bickering with relative strangers on the internet over gameboy songs, ensuring that nobody beyond a few impressionable kids on some website will ever care about you or your bland music.

Fucking babies.

Ha.  The arguments and silliness of an internet forum have no bearing on how people's work is perceived in the real world.

You sound very bitter and tired... welcome home!!  big_smile

1,469

(37 replies, posted in LittleGPTracker)

^^^hahaha yes, no more setting the background to black so I don't have to see the edges tongue

1,470

(37 replies, posted in LittleGPTracker)

Almost didn't notice at first but piggy fills the entire psp screen now.  A very nice touch, thanks!

The LSDJ manual wrote:

2.11.1 Total Memory Reset
By pressing SELECT+A on the LOAD/SAVE FILE button, you can choose
to reset all memory. This can be useful if your memory somehow gets
scrambled, or your cartridge start to behave strange in other ways

Alpine wrote:
egr wrote:

The point goto80 is making is that lsdj is more important to why you would make that table than the gameboy is.  Theres nothing about the gameboy thst dictates the use of tables at all, that is an interface choice.

The point is the gameboys limitations. I kinda think it's cheating to use lsdj on a gba as it's more advanced (see what I did there?) although it may use the same software, it doesn't have the same limitations. Back when I first got into chip, I always thought it was to do with pushing the limits of what you can make with the limited hardware. I know this isn't it's true or even original meaning, but I always thought it was about getting the most out of it, pushing the hardware as far as you can to achieve the best sound/s possible. I think that hardware is very important, it's the restrictions and boundaries that I like. I don't like emulating lsdj on psp or ds or anything because the hardware is more advanced. Call me dumb or whatever, but this is just how I see it, I'm not saying that things that don't run on hardware aren't chip, I'm just saying that this is the way I look at it.

We're still not on the same page but that's fine and I doubt most people are even talking about the same thing even if they think they are when it comes to this topic.  smile

To stay on the gameboy analogy:

LSDJ is one way to interface with the hardware.
MML is another.  Z80 assembly is yet another.
So is Nanoloop.

All of these interfaces have differences that influence the way you use the hardware but NONE OF THEM ARE EQUAL TO THE HARDWARE.  The gameboy simply executes instructions like any other machine (all machines) and much of what we refer to as "character" comes from quirks of the interface just as much as quirks of the platform.