Sesska wrote:
4mat wrote:

I don't see how shuffling a couple of columns around on a gameboy screen makes anyone more or less legit tbh.

well it would definitely make some difference to me

no pb with the 100% song mode, if chip is used as a background among other stuff, or other instruments

but if performing ''live'' with 1 or 2xLSDJ, I would expect the performer to make some kind of ''mixing'' of his own stuff, rather than ''playing his songs one after the others'', for which we honestly don't require his (her) physical presence ?

A lot of artists who "play their songs one after another" remix their stuff for a live set, because album versions aren't viable.  And probably very few stick to the set list they go in with, after all you dictate a set based on how the audience is responding.   Either way you're hearing something you won't get without the artist involved.  Some guys have keyboards or guitars sure, but when playing "live" in this scene is usually turning a cut-off dial or moving a pattern slider around I couldn't really give a toss what the artist is doing up there.

I don't see how shuffling a couple of columns around on a gameboy screen makes anyone more or less legit tbh.

"live" is a relatively new thing anyway, people got on just fine doing this stuff without it for 20 years, remember.

Chipmusic has "broken out" enough that it doesn't really need to be contained in one space anymore.  It's in games again, in videos, it's "eveywhere" to an extent.  People are playing gigs and being part of compilations that aren't chipmusic-specific.  And thank god, quite frankly, in a way we "won". If the community isn't as large here these days it's because it's out there, outside of the couple of websites there were around to support it originally.  People discuss everything on Facebook and Twitter these days, but cm.org is still a good place to find technical info.  It's totally NOT the place to find new music though, and it shouldn't really be either.

213

(48 replies, posted in Commodore Computers)

Yeah I like SID whine anyway.  Set border colour for volume and write everything in A.  Fits right in. smile

214

(48 replies, posted in Commodore Computers)

I use some old din plug to rca cable from a vhs lead pack, been using that since 98-ish with no problems. It's good for vic-20 too as you don't need the modulator.

215

(15 replies, posted in Releases)

it doesn't have this in the picture:

216

(25 replies, posted in Releases)

it'll write to the same sid addresses twice, so with your crazy 5x song it'll be 10 writes a frame.

217

(43 replies, posted in General Discussion)

I want an app that tells me how many ducktales moon covers there are

Well for a start I'd imagine they had their own company sound drivers, that will be an integral part of the "sound" of those games.  Even similar instrument patch setups would behave differently depending on the code.

219

(9 replies, posted in General Discussion)

I don't think anyone was calling it Doskpop even in the mid-'90s.   The big synthpad style came out of the Italo/Spacesynth music that the late '80s/early '90s mod artists (eg: Firefox, Tip/Mantronix etc) were inspired by.  Stuff like Koto or Laserdance.   Then later artists like Lizardking were influenced by those guys. (and by later I mean a year or so afterwards, things moved really fast back then)   If tracks were labelled doskpop after that it was more likely in an ironic fashion.  (see "World of lame doskpop" by Smash for example)   Tracks weren't really labelled under genres in MODs until way later, in the '88-'92 scene it was just "the track in demo X".

More WIP projects : live sid remixing tool.  Here mixing Zabutom/Dubmood's "One little wish" with Rob Hubbard's "Delta" across 2 sid chips. (1-3 chips are useable)  All playback is buffered so each song's channel routing can be changed around, songs can be time-streched and delay fx are possible.

Dunno about the others but Bass and Retroskoi are just standard exes, shouldn't be a problem.   How are you saving them?  If you're loading them on c64/emulator and then saving from there there's a slight (slight) possibility the memory config gets a bit messed up in the recording.   Best way would be using something like WAV-PRG

yeah, surprised it works on hardware I wrote it in ccs64.

heh, comes with my BASS64 app from the '90s. smile

algorithm has been doing some amazing work on the c64 to recreate sampled audio using just the oscillators and volume control of the SID chip.  3+ minutes of acapella singing at 180 bytes per second. smile


download

the earlier demo: (with technical description)


download