tacomidi

It's fixed. The issue was dealing with CURL support between the servers. It had nothing to do with the file pre-existing or not. wink

I knew I should of encrypted that data. Doh! wink Though by the sounds of it the compiler kinda split things up a bit.

Nitro2k01 you know why the channels are hardcoded, if you can think of a better schema in asm for *quicky* jumping to the desired command, you of course could just modify the source. wink

Closed.  Respect the rules. If there was miscommunication- shit happens- we are on the internet.

Also this site is community first, sales are a non-issue and you're just adding fuel to a fire that does not exist. Try helping the community instead of making a profit.

americasteam7 wrote:

There is nothing in the rules that say a time update is wrong.

Keyword: "common sense"...

site-rules wrote:

01. Play nice and use common sense.


And...

trading-post-rules wrote:

- If you are selling or looking for several items at the same time, please post everything in one thread.

Edit: I guess we could reword everything to make it more clear. But I do believe it's common sense. Stop using CMO for spaming your goods, it's a free site for community first, not for you to sell gold gameboys.

I don't see anything technically wrong. For a test try another piece of gear and like, the modwheel CC1 or something to make sure it's not your setup. Anohter thing you probably want to do is add a change object so that you don't flood the c64 with the same values over and over from sequencing the knobs (ie: 1,1,1,1,1,1,2,2,2,2,2,2,2,3,3,3,3,3,3,3 to 1,2,3)

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441.3ocmTssSCCCC841uhn7bA0ttah236.glxZ81BJKYJwsL.s+cxklsNFEJ
7RS8wt1Gebb+HMgtVcDLTxCjmHIIejlj3gb.Ic1Iz8riUBlwGFUBupV+BMK3
BginGtZGStEhvGXX0Ntb6JMTggrWLc584YjISKcGyx8F1mjm69FYydUCJ.zW
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OG3xHEJbXmRScOxFo5H3sv808XTKSelp23bXYpXwB2QvX5hAkoI2JSkWxt1V
YDzq.IasHHJ+jhrQnXCJFcfFVKTuhgnlutAgKuY5TkNYw04hFPsIBGw6yKgR
tcP04pHM6TZbbgFap7uwWijiF7sfVjG76mvwi+33dnkATXEXxhRRwH1HV52E
lO+W1HxucTW7u2HtZ1V1qy8E2Jvxu9WAeC3vuVNLpFcU7RT2VJ4RKTCFjKYH
WI6ESwUwriWWCx9sXM23tvVedJcyXYrrobDrY1+jMAohc3PKnMcozSD6cjWT
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-----------end_max5_patcher-----------
basspuddle wrote:

I'm probably the worst offender in this genre. I upload shit to upload shit, and every time I don't make sales, I get pissed at myself for allowing myself to write/release shit.

Wait, you sell your music? Hmm that's a good idea!

another option is to use the editor and change the bit and byte delay setting. Raising it should increase stability but also increase the amount of time it takes for the gameboy to get and process the data.

If the DMG gets data faster than mGB's buffer can hold this could be a symptom. Make sure you are not sending midi sync to the same midi port to cut down the bandwidth, also if you are sending CCs, dont use slopes, use steps ie: hit ctrl-b and use the pencel to draw your automation as oppose to having a sloped line "\" to limit the bandwidth. a easy test is to disable the DMG drawing routines by turning off the screen ie: select-a - if the performance is better you know you are sending too much data- or if you use a CGB or better and the performance is better as well- since mgb's serial speed will double on a CGB or better.

n00bstar wrote:

Well, I come from the old Amiga scene so my list of classic probably greatly differs.

No, same classics. wink

kineticturtle wrote:

Okay now that that's over, I still really want to hear people's answer to my question, so I'm going to repeat it.

kineticturtle wrote:

How do you define "high quality" music?

I define it as music that I like and would suggest to others to listen to. Which means it's highly subjective.

n00bstar wrote:

I was having this discussion yesterday with someone. And we both seemed to agree that there is very little high quality material being produced in this scene. There seems to be a general opinion that "meh, it's just chip music, it's okay not to put any effort in what I do" is an accepted fact of life. I've listened to a metric shit ton of releases lately and I'd say around 90% of it is entirely forgettable noise. People don't seem to take much pride in what they do, often using chip music just to put out unmusical pieces because "it's just chipmusic".

Have you listened to any of the classics? Or looked up some of the artist who've performed at Blip / Squaresounds / [insert large gathering of artist festival here] ? With every music & art scene there will always be a high signal to noise ratio. It's probably a good idea to get a good balance of both.

n00bstar wrote:

Would peer review be acceptable?

If you want to be reviewed.

n00bstar wrote:

Or would that create a kind of nazi elite that dictates what's good and what's not?

Someone would probably say that.

n00bstar wrote:

How do we solve the problem of bad crappy music? Do we just ignore it and move on to the next piece?

I would.

n00bstar wrote:

Is it in fact a problem or am I just a grumpy old fuck?

The issue is finding what you like in a sea of submissions. But yes, you are a grumpy old fuck. wink (welcome to the party)

Edit: I'd suggest as far as the music on this site, is to filter the music section by ratings by clicking on filters next to the search on the music page and select "high ratings". It should be more balanced due to higher activity from visitors, but not weighted by how popular it is necessarily.

nerdsome wrote:

So my thread where I was "fishing for prices" on an item gets locked but this guy can start a troll thread attacking 90% of the musical uploads on this site?  How is that fair?  That's why I'm starting to like noisechannel.org better even though there's much less activity there.

As stated by boomlinde, I'm assuming your thread was directly against the rules, where as this thread could be perceived as offensive by some, it is not attacking anyone in particular and was presented as a open discussion to talk about the quality of chipmusic.

Saskrotch wrote:

The only negative thing I can think of about this, is that there will be a shit ton more threads of people announcing they posted a single track on soundcloud or what have you

Maybe we should have soundcloud integration in general, or at least a link to field.

egr wrote:

Or maybe just a "disk space max" for each user so if you were uploading mods or sids you could have a lot but rendered tracks would use up your quota really fast.  Might encourage more source sharing?

But it would be nice to have mp3s for the music players... Reminds me that I want the ability to attach a source mod / sid / whatever to a mp3 post.