Inb4 banana plugs.

834

(26 replies, posted in General Discussion)

I  started working with speech synths for a similar reason, can't sing while the wife is sleeping. If you want to carry on, you find a way wink

835

(26 replies, posted in General Discussion)

http://chipmusic.org/forums/topic/2442/ … -your-cat/
http://chipmusic.org/forums/topic/2450/ … your-dogs/

836

(26 replies, posted in General Discussion)

Not ready for parenthood yet, I just got married... I'm not against it though.

Telerophon wrote:

The stereo output of the game boy isn't balanced, so having balanced cables shouldn't matter.

I think the "1/4" cables are of better quality" argument is also bunk; if this is really an issue, you can make your own 1/8" cables to the exact specification you think your perfect game boy pro-sound cable should be.

If you want RCA Phono outputs, I've got a thing that is gonna blow your mind:

The only thing I'd beware of is that if you plug something that large directly into the jack, it will have a tendency to get leverage and pry the jack off the printed circuit board, so I suggest putting something like that at the other end of an extension cord.

Agreeing with talk about wire- although the shielding may differ on a thicker wire, I used to run 100 ft. from 1/8 inch to my headphones to let me walk around.

838

(14 replies, posted in Releases)

Did I miss the download link?

839

(58 replies, posted in Constructive Criticism)

ant1 wrote:

plato tells us in his republic that everyone should do only what they are best at

Cuban reads Plato... All I remember about Plato is projections in caves, and that all his stuff reads as dialogue even when it isn't.

ant1 wrote:

no i do not have this problem.

(i found out what kinds of music i was good at making and then decided to make that)

Mark Cuban agrees. I've shared this link in a few places already...

http://blogmaverick.com/2012/03/18/dont … ur-effort/

sugar sk*-*lls wrote:

i think a third disconnect is the most frustrating, when the music you want to make is being made better by someone else already..no amount of external influence can solve that, it becomes an existential question with no right or wrong.

I relate, I had a teacher who insisted everyone should have a religion because you must believe that the God of your choice wants you to create as you do... though to me that's a bit simple to a fault, if it works, it works.

extreme zan-zan-zawa-veia wrote:

art's not a factory floor process. you can betrayed by a tangent during its creation or have utterly misjudged what you wanted to do.

That is precisely the struggle. If you get "too good" at the "brain to instrument" process your music will show that soulless, overpolished feel, but if you don't have enough experience at getting the sound you are looking for, you'll miss the mark.

Don't take this the wrong way, but it doesn't matter how much money you have if you can't make the time.

thebitman wrote:

I wish I could have the resources (ie, time) to write a full big-band-esque chart that used a Sega Genesis, a NES, and a Gameboy. I have to get the MIDI-components for each console (monay monay)...

Why not do it in a sample tracker as proof of concept?

SketchMan3 wrote:

Isn't Tracker composing all just one big virtual tape splicing session anyway?

Yes, and I believe that's part of how I came to take to it so well.

It's a bit funny, actually. My favorite songwriters, in the majority, composed by taking really long jams and using production sense (either their own or someone else's) to edit their work down to its best. It's something I always knew and always shot for, but didn't notice in an absolute way until someone I worked with said "Yes would've been shit without Eddy Offord- listen to how many cuts and punches there are in this song."(Yours Is No Disgrace was playing on the radio.)

I've never found other musicians I can compose with in that way comfortably, so I try to reproduce that feel alone. It's not easy at all.

Krubbz wrote:

I really want to do prog rock/funk type stuff with lots of interesting chord and time signature changes, but I can't quite seem to make the transitions smooth enough.

Most of those transitions are actually tape splices, so just make awkward ones until you learn which ones work best.

PlainFlavored wrote:

the best thing to do in this situation is to give up hope

I suggest this too, but I mean it in a good way. A mentor of mine said that once you get something perfect you won't be motivated to compose anymore,  so in that regard getting it wrong is always an expected thing. Instead, think of your songs as "better" or "worse" than each other or closer or farther from the ideal.