kuromizu wrote:1) How would you define yourself? (Are you an enthusiast, casual listener, musician, artist, programmer etc.)
Musician
kuromizu wrote:2) How would you describe chip sounds in terms of their sonic qualities? (What does chip sound like. So for example, we might describe a trumpet sound as bright or a flute as airy.)
A chip sounds like a chip.
It was a peeve of mine that synthesizers started off on a quest to replicate realistic instruments, because to me, a synthesizer should deliberately sound like nothing else. Now that there is some separation from that history, I think we've finally reached a point where people can say that a synthesizer sounds like a synthesizer, and not be concerned about it sounding like brass or violin or organ or piano. A sound chip is a synthesizer with different capabilities and intentions.
kuromizu wrote:3) Why do you listen to or create chip music? (This one is completely open-ended. Do you just like the music? Do you like experimenting with retro technology? You could give me your whole life story as it relates to chip music if you’d like. ^_^ )
It was an accident with a lot of gravity. I started messing with PC trackers (FT2, then IT) after its scene was considered gone, as a way to indulge myself after I had quit my previous musical ambitions. I was in the channel when members of #mod_shrine decided to test mukunda's s3m2nsf by entering Famicompo Mini Classical.
Before that, I had listened to tree wave, early nullsleep, and others.
kuromizu wrote:4) What would your argument be against someone who said chip music was just noise? (Or maybe you agree it's noise! In which case, how do you define noise? Tell me why you find that appealing, and how you would argue for the importance of noise.)
I'm no longer interested in convincing people that they need to like something.