1,809

(4 replies, posted in Motion Graphics)

thanks for your help, but i think i'm totally inept
so, naturally i started something completely different!
i now have on a layer separate from everything else
a big invisible square called "button"
and in that layer the following:

import flash.events.MouseEvent;

button.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);

function get buttonDown():Boolean 
function set buttonDown(value:Boolean):void
{
if (buttonDown) {
    static.gotoAndPlay(47);
}
else {
    gotoAndPlay(1);
}
}

i'm getting and error "1126: Function does not have a body." for  the line

i might be doing something completely wrong, but i have no idea.

1,810

(4 replies, posted in Motion Graphics)

so i have a flash animation that i'm working with,
and i want to be able to have one section of it loop until i press a key or click the mouse or something
i have a

gotoAndPlay(1);

to do the loop, and then I've tried several things, right now, in a separate layer from the loop, i have

import flash.events.MouseEvent;

addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);

function mouseDownHandler(event:MouseEvent):void
{
    gotoAndPlay(47);
}

to try and make it jump to the next portion

i don't really know what i'm doing so any help would be appreciated

Hey thretris!
what do you use to make pixel art stuff?

so psyched!
having 8static withdrawal, two months is way too long, even with blip in between

1,813

(30 replies, posted in General Discussion)

anyone know of a track near philly?
loves my celica
wants a BMW 135i
heart small cars

1,814

(99 replies, posted in Motion Graphics)

yeeeaaaah

1,815

(135 replies, posted in General Discussion)

HEY EVERYONE!
THIS SITE IS AWESOME
Nice job on getting this up, really nicely done.