Slave labour seems a little harsh, no one is forcing you to go into this agreement and slaves generally don't get anything!
It seems I'm not welcome here, and that I've misunderstood you all. Sorry for wasting all your time then, I'll go elsewhere.
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Slave labour seems a little harsh, no one is forcing you to go into this agreement and slaves generally don't get anything!
It seems I'm not welcome here, and that I've misunderstood you all. Sorry for wasting all your time then, I'll go elsewhere.
It appears I may have misunderstood your needs as artists, the two publishers we currently host in the store are very happy with the arrangement and we're in the process of negotiating with several other artists at the moment.
30% cut might sound like a lot, but the time we are investing in developing, maintaining and marketing the store means that 30% is the realistic number where it becomes worth us running. For your 30% you also get exposed to our audience which consists of 100,000 unique visitors a month.
Don't forget this isn't commissioning specific tunes for specific games, this is an asset store that indie game developers can buy from to add to their games. A typical user might be making a game but lack music composition ability so instead decide to buy a pack of songs to use in his games.
What exactly would you want from a deal like this? What could we change? What do you usually charge for your music? I'm totally happy to discuss other options and possibilities.
If you feel that the loop requirement significantly devalues your work in any way, then please send it unlooped to us, we will still consider it!
The Matt Oglesby songs we have in the store are around 2 mins in length. Length is pretty meaningless in my opinion, however long the tune is is how long it is!
Hi everyone!
My name is Tom, and I'm from Scirra (http://www.scirra.com). We make Construct 2 which is a game engine mainly for Indie Game Developers.
We recently opened up our store: http://www.scirra.com/store and are in the process of sourcing high quality assets to sell.
We receive over 1 million page views per month and 100k unique visitors per month. Unsurprisingly our audience is mainly people interested in making games, and Indie Game Developers often have a passion for retro style assets
We're currently looking for some awesome Chiptune music as we think this will sell well! I hope I'm in the right place We want 'bundles' of tunes that are:
- High quality
- Loopable
- Generic enough to fit a wide variety of games
- At least 5 songs per bundle
- Awesome
The normal cut we take is 30% after fees have been deducted (typically Paypal transaction fees). We have a full time artist working for us so there's also the possibility at no charge to artists for us to brand/style the bundles as we have done for the current bundle we have in the store:
http://www.scirra.com/store/music-bundl
escription
All songs we sell in our store will be distributed under our Royalty Free License agreement, which you can view here:
http://www.scirra.com/rfl.txt
We would be looking to sell these bundles of ChipTune songs for around £10. There's also the possibility of selling them individually at around £2-£3 per song.
If you're interested, please post links to your works here! Alternatively you can email me directly on tom at scirra.com, but please make sure you do include links to your work.
Thanks for reading anyway! I'll bookmark this thread and come back to it soon.
Tom
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ChipMusic.org / Forums / Posts by ScirraTom