Work on the Nintendo DS has started. I FINALLY found out how to load files from the SD card (I'm sure saving can't be too hard.) Although, I have another slight problem... Emulating the GameBoy's Noise channel. I got the other 3 working, but... ehh, I'll get it somehow.
1 Sep 21, 2012 11:53 am
Re: Chipsune! 8-bit tracker for the GBA (21 replies, posted in Nintendo Handhelds)
2 Sep 7, 2012 10:54 pm
Re: Chipsune! 8-bit tracker for the GBA (21 replies, posted in Nintendo Handhelds)
Wow! lot's of replies! Well, to my knowledge, the Z80 is the processor for the GameBoy, not necessarily the sound processor. As for the DS version, DS supports 6 Square Pulses, and 2 noise channels (as well as other stuff) But they lack Envelope control (which i will code in myself). I figured that I might have to discontinue the homebrew version if I got it to E-Shop, but I'd be fine with that... I'm just hoping that Nintendo would allow importing and exporting files to the SD card... because I'd like to add stuff like Midi import and WAV export. Maybe even use the mic to record 8-bit samples.
3 Sep 6, 2012 12:23 am
Re: Chipsune! 8-bit tracker for the GBA (21 replies, posted in Nintendo Handhelds)
Thank you! I have already started on a port for the DS, but I'm not sure when it will be finished, and If I do get it finished, I'd like to try and release it on the E-shop for DSI and 3DS (if that's even plausible). But with enough feedback, I might update the GBA one a little more
4 Sep 5, 2012 11:36 pm
Topic: Chipsune! 8-bit tracker for the GBA (21 replies, posted in Nintendo Handhelds)
Hello, I'm new here, some of you may have heard of Chipsune!, but for the ones that haven't, it is a tracker I have coded for the GBA. It supports a lot of features right now, and the GBA version is free (I MIGHT port it to some other devices in the future). Anyways, I'd like to get some feedback, and if you have any questions or glitch reports, let me know! Also, you don't need to like the page to download it, but it's always nice to :)
http://www.facebook.com/pages/Chipsune/124212437700974
Here are some features:
-Use the 4 channels (Pulse 1&2, Wave and Noise)
-Save a maximum of 64 songs (if they fit in the save file)
-L/R menus for quick actions like copy, paste, and transposing all notes on a page
-Change colors for background, regular text, and each of the 4 channels can be set as a color
-Set key signature, so keys of the current key you set will be a different color
-Table editing (basically where you make an instrument)
-Visual waveform editor
-Pitch bending in tables
This video is a little out dated, but here is a song from Pokemon I remade in an older version of Chipsune!
http://www.youtube.com/watch?v=X7Ym10mhQY0