here's a track i used it extensively on, synching lsdj and nanoloop and 'playing' the lsdj with a midi controller keyboard
http://receptors.bandcamp.com/track/neu
it-reprise
1 Nov 19, 2013 1:07 am
Re: MIDI-CONTROLLER for LSDJ MC2 by firestARTer original (5 replies, posted in Trading Post)
2 Nov 19, 2013 1:04 am
Re: MIDI-CONTROLLER for LSDJ MC2 by firestARTer original (5 replies, posted in Trading Post)
also Thomas can probably still build you one, not sure what the cost is but i have this reluctantly for sale
3 Nov 19, 2013 12:54 am
Re: MIDI-CONTROLLER for LSDJ MC2 by firestARTer original (5 replies, posted in Trading Post)
oops, yeh sorry that pic hides the connectors...here's the details from firestARTer's page... it can synch nanoloop also, but with lsdj you can note command, i used a keyboard to play some parts on my album
4 Nov 16, 2013 8:10 pm
Topic: MIDI-CONTROLLER for LSDJ MC2 by firestARTer original (5 replies, posted in Trading Post)
MIDI-CONTROLLER for LSDJ MC2 by firestARTer original
anyone interested? Hate to sell it, perfect condition, used it on my Receptors album "Midi-life Crisis in Mini-Graceland" but haven't revisited that style in a while so it's goming to waste stored in plastic. email me at [email protected] not sure what it's worth.
5 Dec 2, 2012 7:38 pm
Re: 8-Bit Operators - DEVO Tribute - "Crack That Chip!" - PROMO-rufcut (19 replies, posted in Releases)
2 FREE D/L tracks still available thru 12/12/12 (full album release date) also see the UPDATED track list
http://8bitoperators.bandcamp.com/album
vo-tribute
6 May 31, 2012 2:04 pm
Re: gifs as art (28 replies, posted in Motion Graphics)
i did a bunch gif mp3s a year or 2 ago on NDS.
http://www.receptorsmusic.com/nintendographics.html
7 May 29, 2012 12:18 am
Topic: Receptors - MIDI-Life Crisis In Mini-Graceland (2003-2008) (1 replies, posted in Releases)
http://receptors.bandcamp.com/album/mid
-graceland
This retrospective collection of RECEPTORS' more popular 8-bit / Gameboy chipmusic releases (2003 thru 2008) includes unreleased, remastered/remixed bonus and a hidden track.
Equipment used is mostly DMG Game Boy (LSDJ & Nanoloop 1.2) and GB Advanced (Nanoloop 2.1) PMA-5 stylophonic MIDI-controlled/vocoded Nintendo Entertainment System ("Stylovoxed" MidiNES ) & Sidstation.
The two remixes utilize vintage analog synths, mainly Moog Rogue, Sequential Circuits Pro-One and Roland Juno series.
[Miniature-model of RECEPTORS by Jesse Turnbull.]
Also available on:
iTunes - http://bit.ly/itnsmdi
Amazon - http://amzn.to/mnimdi
Spotify - http://spoti.fi/sptmd
GooglePlay - http://bit.ly/mdimni
8 May 29, 2012 12:06 am
Re: Pitchfork: Radiohead's Kid A & OK Computer as 8-bit Video Game Music (75 replies, posted in General Discussion)
Pitchfork did review the 8-Bit Operators Kraftwerk release back in '07.
http://pitchfork.com/reviews/albums/986 kraftwerk/
the review sounds like it should be an '8' but as usual, like the Onion parody, it gets a '6.5',
9 Jan 18, 2012 7:13 am
Topic: Developing Pitfalls of Creative Commons Licensing? (1 replies, posted in General Discussion)
I wanted to point something out regarding CC licensing and some of it's misconceptions.
It's an issue that has become a bit of a problem inasmuch as it appears to, in the end, discourage ANY commercial use at all of the music licensed as CC.
Over the years some of my CC licensed Receptors tracks have been used for non-commercial projects, I assume at least in part due to it's Creative Commons licensing tag, which outlines their availabilty for non-commercial use without permission. One or two of these projects that used the tracks made it past beta stages or early versions to eventually become a commercial endeavor, which is great, but..
I have noticed in these now- commercial projects that the developers assume they then need a whole new soundtrack because the CC songs were' non-commercial .
I wanted to make clear that with all CC licenses, it doesn't disclude the ability for commercial use as long as the artist is contacted and you get agreement from the artist to do so, of course where some sort of payment may or may not be needed for said artist.
In other words misconceptions about CC could end up punishing the musicians who were nice enough to have CC work online, when and if a project gets to the point of being commercial.
Of course if someone I disagreed morally or politically wrote me and asked if they could use it, I could say no. But indeed if one was contacted for use in an industry one supported, OF COURSE one could and would have the freedom to say , 'yes go ahead and use my CC track for your commercial use."
CC is mainly intended for the ease of online distribution without permission when no commercial use is involved. So please remember that all it takes is asking the artist first and commercial use is still possible. CC is really just a license beyond any other licensing or (c) copyrights.
The chipmusic community in particular needs to make these things clear since easily 95% or more is all up as CC.
I'm not saying the problem is with CC itself, just the misconception of it's guidelines, due mostly, imo , to it's wording.
10 Jan 1, 2012 7:29 pm
Re: Chip music releases of 2011 (73 replies, posted in General Discussion)
also on 11/11/11 , VOL2 of this was released as an exclusive bandcamp bundle w vol1 :)
11 Aug 24, 2011 4:33 am
Topic: Free d/l "Korg DS-10 Archives 2008-2010" & "Music For PROject proJECT" (0 replies, posted in Releases)
RECEPTORS “Korg DS-10 Archives 2008 - 2010”
In addition to the 50 plus Nintendo DS/ Korg DS-10 tracks that RECEPTORS released during 2008 thru 2010 (3 albums & 2 EPs), there were also another 100 or so DS-10 tracks I recorded during that period that remained unreleased, until now. Here for the first time, and for free download are the best 20 of those previously unheard tracks, plus 4 alternate variation takes:
http://www.last.fm/music/Receptors/Korg 008+-+2010
For your convenience, here’s a link to the full album zip file:
http://receptorsmusic.com/Receptors-Kor
8-2010.zip
also...
Free download of RECEPTORS ambient/improvisational chipmusic backdrops
for the PROject proJECT event in Roanoke, Virginia on July 22nd, 2011.
All performances are created and programmed on the Nintendo Game Boy
(using Nanoloop 1.5)and the Nintendo DSi (running Korg DS-10 and M01.)
http://www.receptorsmusic.com/Receptors oJECT.html
For your convenience, here’s a link to the full album zip file:
http://receptorsmusic.com/Receptors-Mus
roJECT.zip
12 Jul 18, 2011 8:03 pm
Re: Consequence Of Sound chipmusic related 6-part interview. (12 replies, posted in General Discussion)
then you probably have a girlfriend and a life
13 Jul 18, 2011 5:49 pm
Re: Consequence Of Sound chipmusic related 6-part interview. (12 replies, posted in General Discussion)
In the final Episode VI of this space-opera saga comes the return of the Jeri, from the Kolos star system (located within the galaxy's Mid Rim)
'e woks & wolls with a wevenge of the chipth , digitizing a classic, and all ends too happily with a bunch of dancing muppets. http://bit.ly/jkcos-6
14 Jun 21, 2011 4:29 am
Re: Consequence Of Sound chipmusic related 6-part interview. (12 replies, posted in General Discussion)
thanks mr Kopstein
@bryface , yeh Len came over my house a month or so ago for 3 hours of talk, pizza and beer. nice guy ,i originally met him in 2004 when he interviewed me when i played a Receptors gameboy show at the Virginia Tech radio slot he ran then.
the namedrop parade continues in part 3 : http://bit.ly/cosjk-3 , mostly about Futurisk, but some Receptors lsdj talk at the end.
15 Jun 13, 2011 7:50 pm
Topic: Consequence Of Sound chipmusic related 6-part interview. (12 replies, posted in General Discussion)
Consequence Of Sound chipmusic related 6-part interview.
Me doing what I do best, talking about myself again.
I do mention a few of the relevant sites and people from the scene throughout the segments though.
Here's parts 1 & 2 of a 6-part interview that delves into chipmusic and other electronic projects I've done in the past.
pt 2:
http://consequenceofsound.net/2011/06/c ne-part-2/
pt 1:
http://consequenceofsound.net/2011/06/c ne-part-1/
a lot of stuff that myself and others have said before, mostly for the uninitiated, but pretty good i think, although one edit makes it sound like i think the Supercharger was created by Paul Slocum when i was just explaining how to load a Loopcart.
16 Jun 7, 2011 7:32 am
Re: Chip people when they're old (383 replies, posted in General Discussion)
Receptors
figured i better beat yous to it
solidarity brother glomag