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(45 replies, posted in Nintendo Consoles)

RushJet1 wrote:

-Any .wav input rate is supported and properly conveted to 33144hz

What method are you using to resample?

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(4 replies, posted in Nintendo Consoles)

The best way would be to convert to DPCM and back to PCM. I use GNU Octave for that, but it's a little involved if you've never used it or Matlab before.

For an approximation, low-pass filter everything (cut out the high frequencies) and then add a *little* bit of distortion to simulate slope overload. Make the low-pass filter 6dB/oct if you have a choice.