This is a great idea. I am very exited about composing on the gg.
However the sync cables seem to be so rare and dang expensive!
1 Mar 16, 2014 2:31 pm
Re: Write some musical software for the GameGear already! (27 replies, posted in Sega)
2 Mar 16, 2014 1:32 am
Re: Backing up LSDj to use BGB with GB 64m usb WINDOWS 7 (3 replies, posted in Nintendo Handhelds)
OMG, thank you, I was just not changing the original LSDj.gb title to the .sav title I guess I was naming in reverse. That makes complete sense and it only took me about 4 hours for the solution!
3 Mar 16, 2014 12:43 am
Topic: Backing up LSDj to use BGB with GB 64m usb WINDOWS 7 (3 replies, posted in Nintendo Handhelds)
- I have been searching this topic and have yet to find an answer,
- I can see my data on GB USB smart card software,
- I can copy to my HD with the Read SRAM button,
- I renamed the file xxxx.sav
- I also copied and renamed xxxxx.gb
- When i try to load my rom I get this message:
"loading rom succeeded with warnings
header size in header does not match actual rom size.
header checksum fails.
logo check fails
ROM checksum fails.
Header says to use no MBC but rom size requires MBC
This rom would not work on a real gameboy."
So i understand that the file i am using that has been changed to an xxxxx.gb file is not as big as the original LSDj file rom which is 1MB
- I have tried different variations of this with no success.
I know that I must be doing something wrong! But what!??
please help.
I'm growing more afraid of loosing my data, and i'm writing more music, so it's an exponentially growing fear!
Thank You.