Even though no one responded to my last post, I hope someone knows something here.
Basically I just wanted to know what the sound limitations of the GBA are and I'm just talking about the (Direct Sound) channels for the most part but in some areas channels 1 through 4 might get mentioned.
Question 1 (this might be the easiest question)
Are the Direct Sound channels considered to be sample channels?
Question 2
What determines the amount of samples that can be played at a single time?
Question 3
What determines the amount of MIDI tracks can be played at a single time?
Question 4
When a sound effect plays why do only certain instruments cut out and not others?
Question 5
What does the note off with Noise do in the Sappy Instrument editor (cause it doesn't seem to do anything when I turn it on or off.)
Thanks in advance for anyone who responds here