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sweden










GEJMBÅJ - Release note:
   
     This demo is intended to be run on either
     the original "DMG" Game Boy, the Pocket
     or the Super Game Boy. It's not fully
     compatible with GBC nor GBA but it will
     run on these systems as well, although
     there will be glitches.

     This demo relies on real hardware to run,
     sound and display correctly but if you
     haven't got the means to run the demo from
     a cartridge... I strongly recommend using
     the BGB emulator (http://bgb.bircd.org)
     check the "Game Boy" option under the
     Options/System menu.

     That's all I got,
     Snorpung.

Demo: http://www.mdn.fm/files/234681_alacj/gejmboj.rar
Video: http://vimeo.com/17635095


// nordloef

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Melbourne, Australia

Very nice smile

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São Paulo, Brazil

reaaaaly cool! love it.

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Russia

Super!!! All demos are perfect!

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England

it has a dog in it sad

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☺☺☺

\m/

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☺☺☺

double  rock

Last edited by Emar (Dec 10, 2010 1:17 pm)

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astral cat

the music and the tunnel part were great smile

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São Paulo, Brazil

I wonder how the hell someone codes for the DMG. Anyone?

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Wellington, New Zealand

Fuck I've never seen anything like this. It just made me think about all the possibilities. You could probably make a video player and converter, or emulators for it. That tunnel part looked like it was straight out of diddy kong racing for the n64! The music was great aswell.

Oh yeah and it looks way cooler on a dmg than the computer.

Last edited by Apricorn (Dec 11, 2010 1:34 am)

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San Luis Obispo, CA

Hottt Shittt!

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I like the part where it's a demo.

big_smile nicely done, though.

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PDX, PDX

Fuck yeah, visuals for my show tomorrow.

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hot stuff

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Psydney, Australia

Seen this and I absolutely fucking love it!
It looks way better than most C64 demos.

Older stuff rocks too. Excellent work, you two. Keep em coming!

edit:let me know if you need any pixels next time (tho I see snorpung manages just fine on his own)

Last edited by iLKke (Dec 11, 2010 9:42 am)

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Spokompton
Jellica wrote:

it has a dog in it sad

I'd probably be more impressed with this if I hadn't watched Codename Chinadoll last night. Cool 3D routines and stuff, but no direction and no vibe/flavor.