MIDI ON PSP !
Adding sf to the sample browser is on the todo list
I thought we had SF support already?
yea but you have to currently manually drop an sf in your project folder.
FM / sound font import / subtractive synthesis engine / ping-pong looping of samples / more traditional effects like distortion, phaser, reverb / granular synthesis / live effects screen over the master output with beatrepeat, filters, and other dj type stuff.
Something I'm wishing I had at the moment is another "loop mode" called "one shot" that would obey the loop start and end settings without actually looping.
edit: unless i can already achieve that with loop offset or somesuch?
Last edited by egr (Dec 13, 2012 11:29 pm)
Yea just set your start and loop start to the same value, and your loop end where you want the oneshot to stop. By default Loop Mode: NONE is one shot.
umm, wait... you want a sample to play once, without looping? all you need to do is leave loop mode set to off
Fuck, i somehow was ignoring start and only seeing loop start. Doy, thanks.
in this order of preference:
- instruments/table import/export
- midi on dingoo
- soundwave visualization
I am very pleased to many people want FM. I love you guys!
- A protracker style sample editor in terms of cropping/setting loop points/visualising how much clipping there is.
- ability to handle clipping instead of fart.
- ability to handle clipping instead of fart.
Actually, the clipping is a bit on the wild and unpredictable side. Some way to kinda reign that in would be nice.
With clipping I usually try to discover where the clipping is occuring and mess with the volume or other filter I might have used. Also the master volume works sometimes.
The ability to name the instruments. Also FM synthesis and noise channel.