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Joliette, QC, Canada

MIDI ON PSP !

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Tokyo, Japan
herr_prof wrote:

Adding sf to the sample browser is on the todo list

I thought we had SF support already?

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yea but you have to currently manually drop an sf in your project folder.

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Tokyo, Japan

ah right. gotcha.

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FM / sound font import / subtractive synthesis engine / ping-pong looping of samples / more traditional effects like distortion, phaser, reverb / granular synthesis / live effects screen over the master output with beatrepeat, filters, and other dj type stuff.

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Abandoned On Fire

Something I'm wishing I had at the moment is another "loop mode" called "one shot" that would obey the loop start and end settings without actually looping.

edit:  unless i can already achieve that with loop offset or somesuch?

Last edited by egr (Dec 13, 2012 11:29 pm)

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Yea just set your start and loop start to the same value, and your loop end where you want the oneshot to stop. By default Loop Mode: NONE is one shot.

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IL, US

umm, wait... you want a sample to play once, without looping? all you need to do is leave loop mode set to off

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Abandoned On Fire

Fuck, i somehow was ignoring start and only seeing loop start.  Doy, thanks.

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São Paulo, Brazil

in this order of preference:
- instruments/table import/export
- midi on dingoo
- soundwave visualization

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Brazil

FM
Bult-in OSC generator
Reverb

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Tokyo, Japan

I am very pleased to many people want FM. I love you guys!

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hardcore, Australia

- A protracker style sample editor in terms of cropping/setting loop points/visualising how much clipping there is.
- ability to handle clipping instead of fart.

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Tokyo, Japan
godinpants wrote:

- ability to handle clipping instead of fart.

Actually, the clipping is a bit on the wild and unpredictable side. Some way to kinda reign that in would be nice.

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Brazil

With clipping I usually try to discover where the clipping is occuring and mess with the volume or other filter I might have used. Also the master volume works sometimes.

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Florianópolis-SC, Brasil

The ability to name the instruments. Also FM synthesis and noise channel.