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On the ...

On the ...

By hutsvoid on Oct 14, 2012 10:33 pm

This is not a chiptune but it uses a GBA.

I've used LSDJ to make the main synth and the plane noise, as you hear is passes a filter + flanger and some tape like delay. Also added some drum from a external drum machine and some sine synth. Recorded live at first take. Not other editing just some normalization.

Note that in the ending (2:45)  you could lisent the moment that I turn off the GBA. I don't know why but I press that button and was the ending wink

This submission is licensed by author under CC Attribution Noncommercial No Derivative Works (BY-NC-ND)

Member has requested constructive criticism

I like it. And with me, test pieces have a tendency to be above average rel8tive to my other works. may8e because i use more sounds than i normally would? i dunno.

Thank you Gaughy,  I really apreciate your words. The real thing that this was a fast take I recorded in 20 minutes, taking not  to much time. It was to test my gear.

^Whoops. That whole string of text is supposed to be 4 stars. Oh well. Here:

* * * *

It's an interesting tune. The whole "fading?" effect that you have put on does make the tune have a certain sound to it. But it would sound great in a game. I, personally, wouldn't listen to this as normal music, but in a game, it sounds like it would fit some kind of fast-paced space game such as Galaga (Space Invaders basically) or Asteroids.
Actually, if you make various tunes like this, you could make an "Arcade Gaming Music Compilation" or something like it.
Overall, I rate %u2605%u2605%u2605%u2605 because it's great, but it needs maybe a little more change, like, varying notes/keys in which the arpeggio is played in.
Otherwise, good job big_smile I is pleased

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