I'm a new LSDJ user, and I think it's great that LSDJ comes with drum kits and sound clips and stuff. I was wondering, is the sample function a native feature of the Game Boy? I know that Game Boy games usually use the two pulse channels and the wave channel for music, and the noise channel for percussion, but I'm not aware of any games that actually had sound samples loaded onto the cartridge for use in sound effects or music.
Does anybody know of any Game Boy games that use the wave channel for sampling?