game looks sweet
Flower for the ps3 has the kind of generative music based off of player/environment interaction that i think you're explaining, minus the ability to create new sounds. That'd be a pretty cool feature, i suppose.
Flower for the ps3 has the kind of generative music based off of player/environment interaction that i think you're explaining, minus the ability to create new sounds. That'd be a pretty cool feature, i suppose.
It's like "Grandmother Willow: The Game"... Or was it "Pocahontas' Dead Mother: The Game"?
Or..." Bambi's Dead Mother: The Game"...
It's just like that. Listen with your heart, and you will understand.
Last edited by SketchMan3 (Jul 15, 2012 11:05 pm)
smiletron wrote:Flower for the ps3 has the kind of generative music based off of player/environment interaction that i think you're explaining, minus the ability to create new sounds. That'd be a pretty cool feature, i suppose.
It's like "Grandmother Willow: The Game"... Or was it "Pocahontas' Dead Mother: The Game"?
Or..." Bambi's Dead Mother: The Game"...
It's just like that. Listen with your heart, and you will understand.
prty much
Flower for the ps3 has the kind of generative music based off of player/environment interaction that i think you're explaining, minus the ability to create new sounds. That'd be a pretty cool feature, i suppose.
What kinda hippy shit is this
Flower for the ps3 has the kind of generative music based off of player/environment interaction that i think you're explaining, minus the ability to create new sounds. That'd be a pretty cool feature, i suppose.
lol... this is such a great game... really mellow and kinda trippy...
I wish they could take this game and make one with all the crazy space-time wormhole stuff in 2001: A Space Odyssey instead of all the flower, grass, and tree stuff... It would be awesomely trippy as %$#@...