my recollection of wavetable synthesis in the traditional sense is that it is cycling and changing oscillators or samples to create a type additive synthesis with an evolving sound created by changing step to step to step with a different audio information on each step. these create simplified and digitized sound waves through tables of steps thus it is called wavetable synthesis.
I recall a lot of early digital "realistic" sounding synthesizer accomplished this by playing a short sample of the attack of a sound say like a flute and then jumping to another step that played a simple oscillator or tone. This would trick our ears into hearing something close to a flute sound. the benefit of this in early digital synths was that the samples used could be small files saving lots of room on the hardwares memory.
in LSDJ the wave channel implements wavetable synthesis by going through 16 steps of changing wave shapes at a set speed.
The faster the speed is played the smoother the sound evolution. at slower speeds you will here as the sound slowly drops to one step to another. the rest is just how you choose to set your modulation of those steps and what waves or samples you use.
in FM synthesis the values change for each step similar to a table in lsdj creating a choppy but effective modulation of sound. Chip music uses this a lot to create complicated modulation.
In short... yes. yes it is the same as tables.
Last edited by wedanced (Oct 7, 2012 9:37 pm)