So I've gotten halfway through making my first full-length track composed in LSDJ, and I've been a little frustrated with the lack of channels on my project. Right now I have PU1 as a "kick" drum, PU2 as the main melody, WAV as the lower accompanying notes, and NOISE as a hi-hat, cymbal, etc.
I've been experimenting a lot with the Synth and wave screens, and I've gotten some cool sounds out of them, but mostly out of random luck, I still don't fully grasp them yet and I would like to learn, but most of the stuff I find on the internet is just for complete beginners, no intermediate or advanced tutorials.
Basically, if you guys know of any useful tips and tricks to maximize the number of sounds coming out of the gameboy, and make some sweet sounding tracks, it would really help me alot. Also, any websites or videos that might contain intermediate/advanced tutorials that you've found helpful would be great!
Oh and for the record, yes, I know what tables are and I have been using them, I am familiar with chords and arpeggios and how to make them, and I've read the manual multiple times.
Thanks :^)