Wow, "you're on a roll man"
Great news, I'll start soldering
So MIDI IN on pin D2?
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Wow, "you're on a roll man"
Great news, I'll start soldering
So MIDI IN on pin D2?
Yep! D2 aka digital pin 7.
It's not in the current firmware though
Could you see it on the vid or did you check the UART pins on the teensy?
I looked at the teensy pin diagram, RX was D2 for both C and arduino
>It's not in the current firmware though
I know, I'll wait, but I'm in a soldering mood
I'm keen to see your soldering solution.
You'll need 5v from somewhere too....
Like my midiNES, I'm casing a Nomad, GENMDM, a midibox Core, DIN, AIN, DOUT and control surface in an old ZX Spectrum case,
The Spectrum cases is an obsession I have had since I fried a Zilog Z80 once and accidently inhaled some of that magic blue smoke
I'm trying to decide which parameters I want to tweak live, I can't fit all the 128 on the control surface
I'll need 5V for the core etc as well so I need a power circuit anyway
The core has a MIDI thru/ merge function
Dude, that's awesome - would you be able to post pics of your build process? Love it!
Wow! I was like *this close* to buying or building a USB MIDI host... how soon will you be ready to release the v102 firmware, yathink?
Dude, that's awesome - would you be able to post pics of your build process? Love it!
sure
ATTENTION FELLOW VINTAGE 8-BIT HARDWARE NERDS!
No working hardware has been butchered to make my sound devices.
Only spares & repairs parts has been used.
So please no 8-bit "fatwás" etc.
(yes I know, the Sega has a 16-bit processor, 8-bit used as a general term, the sound controller is a Z80 though )
Last edited by eptheca (Jan 24, 2013 7:33 pm)
Dude, that ZX midiNES is gorgeous. Can't wait to see the ZX GenMDM in action!
Wow! I was like *this close* to buying or building a USB MIDI host... how soon will you be ready to release the v102 firmware, yathink?
i mean, it could come out today if people are keen.
the updates at this stage would be:
* Native MIDI 5 pin DIN support via user-end hardware modification
* More cohesive handling of SSG-EG in terms of mapping - every OP and CH is catered for
* Storage and recall of 15 different RAM-based instruments for VERY quick instrument changes
* Reduced the sample storage ROM area by 2KB
* Simplified and restructured sample code and sample storage ROM area
* The current samples are just some 808 samples
* FM channel editor has been redesigned to take up less space on screen
* FM channel editor includes new parameters for SSG-EG on an OP by OP basis
* FM channel editor includes RAM store and recall parameters
* FM channel patch store and recall system with space for 128 instruments, external file import and export, renaming of instruments, automated instrument recall... <----- this is an important one
If people are happy with these updates, I can put GenMDM 102 out ASAP
The things that I consider to be missing from 102 so far are:
GenMDM Tools:
* No tool yet for user-end sample editing and uploading (the only thing I need to be able to do is either convert to and from an intel hex file OR fix the checksum code in my implementation... grrrr... I am thiiiiiiiiiis close)
* Perhaps the other GenMDM channel strip tools can use an update too
What say ye?
little-scale wrote:Dude, that's awesome - would you be able to post pics of your build process? Love it!
sure
ATTENTION FELLOW VINTAGE 8-BIT HARDWARE NERDS!
No working hardware has been butchered to make my sound devices.
Only spares & repairs parts has been used.
So please no 8-bit "fatwás" etc.(yes I know, the Sega has a 16-bit processor, 8-bit used as a general term, the sound controller is a Z80 though )
Wow. Much respect. I love it!!!!
i mean, it could come out today if people are keen.
I, for one, am way keen! Ready to build and enclose!
Ok! I'll see what I can do today and tomorrow.
I also would like to release the stand alone editor with 102, not sure if that's viable though.