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IL, US
rhinoid wrote:

bummer. i down sample everything in every track. that's a lot of tweaking just to get back where i started. :\

you and me both... might leave my caanoo as is for now and only update my gp2x until ive fixed them all

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The new caanoo build may address this.

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if you took it before now, make sure you pull it again so you have the latest version. The intermediate one had issues (caanoo & psp only at this point).

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Anyone try this yet? Did it "fix" your crush instruments?

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I had a couple of chats with the sleepless rhino and it seems to make it better

Last caanoo/psp/win builds also have performances improvements

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http://launch.groups.yahoo.com/group/li … ssage/2417

New ghetto.


+ [ALL] Fixes (another) issue with downsampling
+ [ALL] Fixes a crash trying to render using FILE/FILESPLIT
+ [ALL] Better optimisation of some computation related to Bassy Filter
+ [ALL] Allow to toggle the 'old' way of computing downsampling
through the config entry LEGACYDOWNSAMPLING (you can set it to any
value to make it active). This is only applied when loading 'older
project' prior to 1.3
+ [CAANOO] Raised the buffer size on caanoo so that it suffers less
when plaiying heavy projects. The default is 256 but is can now be
changed through AUDIOBUFFERSIZE like (most) other platforms. Note only
power of two are valid in this case.