Before I got into chip music, I dabbled in romhacking. LSDj's default fonts always seemed off to me, so I drew some new fonts to replace them. The first one is the font used in Super Mario Bros., the second based on a sort of 80s "computery" asthetic, and the third is going with more of a pixellated boxy appearance. They're based on fonts I found with google, but I drew them by hand.
Here's an IPS patch with the fonts: http://www.sendspace.com/file/eykmm7
You'll need Lunar IPS to apply the patch.
It was made from 4.7.2, but unless the ROM structure was significantly altered it should work on older versions. It changes the checksum, but hardware doesn't check that and if you've added kits it's probably already incorrect.
Download here: http://www.sendspace.com/file/zwnlwm
The zip file has 3 patches, one for each font slot. They're named by the default font they replace. If you've already patched with the first one I posted, these will just overwrite one of the fonts and leave everything else as it was.
It's the font from the Commodore 64, which it turns out looks a great deal like the default font, just without the anti-aliasing attempt. Download here: http://www.sendspace.com/file/vxk9x3
Same deal, 3 patches, one for each font slot.
Last edited by dawsx (Apr 29, 2013 7:10 am)