Hey! First post here, just wanted to clear the air and say I know practically nothing about chiptunes besides vague definitions of a few buzzwords, I'm writing here asking for your help. What I've tried searching online has yielded no results so I'm going to ask you guys instead, you all seem to know your stuff - hey, maybe the answer is really easy and I'm just barking up the wrong tree.
So I'm interested in creating GBA tracks along the lines of this, this or maybe even something like this (obviously not shooting for this level of skill first time around, I just mean in terms of the type of stuff I'd like to do). Anything I've searched for online has given me means that don't really sound anything like the kind of sound I'm going for (things like nanoloop - great in their own right, just not what I'm after). After further rooting around search engines I discovered that apparently most GBA stuff is sample-based, basically meaning the sounds are gotten from elsewhere and compressed to be compatible with the Advance? Soundfonts are also a term I've seen used a fair bit, but do I have to take from other games? I'd rather make something more original...
Ooh, I'm stumped! If you were me, what would you do? What trackers should I use? All of the ones I've found appear to be unfinished... Does anyone actually make music like this? I can't find any for the life of me. I'd hate to go on the FL-Studio route or something similar - making tunes with actual hardware sounds really cool to me.
A lot of questions! I'm not really looking for a "how to get good quick" sort of deal, I just kind of want to know where to start and more importantly, if it's even possible. Sorry if I'm asking the wrong crowd by the way, hopefully you'll be able to point me to where I need to go.
Thanks for your time!