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Columbus, Indiana

I haven't investigated pulsar yet, but theoretically if you started 2 nes pulsar songs at the same time would there be any "wander?"

I'm debating on trying to mod a controller for dual start.

Also I tried to Google and failed. I also love all of you if that helps get me info.

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Boise, ID

I was wondering the same thing. I'm guessing that a manual beat-sync would be fine, that's what I do with my G'boys tongue

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This could be done with MCTRL.  Link here:
http://www.ninstrument.com/?page_id=783
I imagine if you contacted Neil he could make a custom version that could be synced externally with a midi note pulse.
I have a custom version of PR8 that he created for me that does precisely this using MCTRL.

Neil installed great features in that custom version for me, 'next pattern', 'next pattern on last step', and 'immediate reset to step 1'
I imagine he can do the same for Pulsar.  I think this would be key in order to not have the separate consoles drift in timing.

By occasionally resetting back to a known step, even if they do drift they can at least be managed.

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Columbus, Indiana

I'd love to have an mctrl, but I value my marriage so a sub $50 option has to be explored. Moral of the story is marriage is awesome until you want stuff. sad

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Melbourne, Australia
meanwun wrote:

I'd love to have an mctrl, but I value my marriage so a sub $50 option has to be explored.

http://chipmusic.org/forums/topic/12998/

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Columbus, Indiana
uXe wrote:
meanwun wrote:

I'd love to have an mctrl, but I value my marriage so a sub $50 option has to be explored.

http://chipmusic.org/forums/topic/12998/

uXe, you da man. Now to start acquiring parts and pestering yogi to see if he ever made a teensy NES version. Also the nunchuck is a great touch as most NES controllers are uncomfortable.

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Jelly Stone park, MD USA
meanwun wrote:

uXe, you da man. Now to start acquiring parts and pestering yogi to see if he ever made a teensy NES version. Also the nunchuck is a great touch as most NES controllers are uncomfortable.

Hey guys, kind of got side tracked a bit, needed more research into Midi Beat Clock but I think I've figured things out (?).
  Along these lines; been working on an expanded ver of  VegaPlay (SNROM mapper) with multi NSF loading and FamiSlayer type sync. It handles 7 NSF, just under 32K each (you lose about 16 bytes @ $FFF0 for the vector table and reset bankswitch trampoline). These can be multi song NSFs as per the original VegaPlay.There are compiler switches to allow you to build: A. for standard play back or B. for sync playback, as well as packing the output as a .NES (for EMU) or a .PRG (for simplified flashing to a eprom) .
  Added a User configure file to simplify setup before compile. Just need to fill in the NFS titles and the NSF Load addresses. No more stripping of the header from the NSF, just have the NSF in the build folder. I'll setup a dropbox for a test ROM.
  ATM it handles NSFs produced in FamiTracker but bombs with NSF play routines used in Goat Tracker (I think) and others. Some of the NSFs I tested (from Mini compo 10) that had a load address at $8080 always crash, others force a bankswitch to the next NSF (bomb). I tried a few things as noted by NoCarrier; but seeing as I prefer FamiTracker it's not too big an issue for ME.
  Still some testing and code cleanup/docs before release, but soon!
Hardware wise: Just finished wiring a NES Midi Beat Clock to Sync24 board, but it's based on a 16F628 and code based on http://obsoletetechnology.wordpress.com … converter/  along with my own additions. Still need to test before I post much more info. Kind of plan to add Midi Clock/Sync support to the Teensy code, cause this is the most useful application for me ATM.
Also got a few other things on the work bench; it's not easy being ADD smile
Yogi

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Easton, PA, USA

what about the enio board?

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Columbus, Indiana

OK no pestering of yogi needed. Till then I may try and cram one into a nes.

You guys are awesome

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Jelly Stone park, MD USA

So here is a link to my preview .NES. There is a copy of the User Configure file that lists the included NSF titles from the Fami Mini Compo 10.  Runs in Nestopia for me, can't say with other EMUs. The Pad 1 controls:
Up/Down - Select song (all are 1 song NSFs)
Left/Right - cycle thru the 7 NSFs
Start Button - Play/Stop
This build doesn't have sync active so the NSF plays at the 60Hz (normal) speed.
NSF 1,3 and 4  only play for a short time and then force a bankswitch, Still investigating the cause but I don't know the source of the NSF play code.

https://www.dropbox.com/sh/g6osy6uozook … -yjh_7WJUa

Yogi