Got my first Android device (Nexus 7) and looking for a good GB emulator. Lots out there which don't play well with LSDJ WAV samples, so which is most suitable for LSDJ?
My OldBoy is really good. I use it regularly to try ideas while at work.
https://play.google.com/store/apps/deta
ulator.gbc
Touchscreen controls? A program that requires combos?
Don't bother. Seriously.
yea double up on these warnings. For chip on android i think sunvox and nanoloop are your best bets.
go with the real thing... completely different experience - in a good way
and of course the sound
go with the real thing... completely different experience - in a good way
I can't remember what emulator I used, but if you have an older Android device with a slide-out physical keyboard, it's much better than touchscreen controls. I tinkered with LSDJ a bit on my old LG Optimus Slider when I was starting out.
I had a cheap pantech about two years back, I suppose it limited my options, software wise, but the physical keyboard made up for it.
I used the free version of John GBC, it had it's emulator quirks but worked well enough for me.
Pretty nifty for on the go if you only have your phone on you Are there some tools to record/output the song to the phone?
Last edited by IceWolf (Feb 24, 2015 11:59 pm)
Nobody in this thread has heard of a controller? The Nexus 7 can easily use either a bluetooth or USB controller and makes a great platform for working on tunes. Sure, it'll sound a bit different than a real Game Boy but you can either compose around that and adjust to the sonic qualities of the emulation or simply keep it in mind while you work on the composition if you plan on moving it over to a cartridge eventually. Now that we've got so many drag and drop-based carts and even an Android cartridge flasher for EMS carts you can easily transfer songs back and forth.
Nobody in this thread has heard of a controller? The Nexus 7 can easily use either a bluetooth or USB controller and makes a great platform for working on tunes. Sure, it'll sound a bit different than a real Game Boy but you can either compose around that and adjust to the sonic qualities of the emulation or simply keep it in mind while you work on the composition if you plan on moving it over to a cartridge eventually. Now that we've got so many drag and drop-based carts and even an Android cartridge flasher for EMS carts you can easily transfer songs back and forth.
QFE
I second sunvox for android it's a fantastic app. As to the question I find that retorarch works well for emulating lsdj as it contains the gamebatte core / emulator.
Don't let them keep you from your dreams. if you want lsdj on your android then by gosh, make it hhappe3n.
Here's some test results for several Android game boy emus: https://www.reddit.com/r/emulation/comm g_results/
GBC.EMU (https://play.google.com/store/apps/deta &hl=en) scores the highest by far and it does sound extremely accurate. But since it's based on Gambatte it only uses a 32k sav file which is not enough for LSDJ's file manager and forces you to use save states [ed. which are bogus and lame].
I've emailed the gbc.emu developer asking if it's possible to increase savs to 128k. The email is on this page at towards the bottom: http://www.explusalpha.com/home/gbc-emu Maybe if we all request this minor change it'll get bumped to the top of the list?
I've gone caustic
http://www.singlecellsoftware.com/caustic (you got a ''chiptune maichine'' on the rack)
and spc sketchpad (fantastic way of mixing lsdj lines on a ''classy nanoloop'' way)
and then Dj scratch-something (hoping to add some funny scratchy cartoons quotes into my stupid tunes)
...
and actually went back to lsdj, leaving the galaxy for angry birds and portable [strike]porn[/strike]...eu, no... entertainment
I guess i'm a Wave kicks addict...