Hi !
I started digging into the project of doing a gameboy game, up to shipping it. But I don't want to start without knowing if I can build cartridges. My first project is thus to build a sort of MBC chip, which doesn't need to be compatible with the nintendo ones so I already started thinking that it would be nice to have it also do multiplications since the GB CPU doesn't do it.
Then this morning I remembered about that AUDIO-IN pin in the cartridge pinout and thank "wow, maybe I could output a triangle wave in there ! I could have sounds as good as on NES.".
After some research I got here and found this thread : http://chipmusic.org/forums/topic/7071/
d-channel/
I unfortunately can't bump it since I just signed up (it's wayyyy older than 3 months)
Nice idea to even put an FM synthesis chip ! But did anybody succeeded in using that pin in the end ?
BTW, I don't know anything -yet- about chip design, vhdl, fpga, cplds and all that stuff. I'm going to have to learn all that ! Any help is appreciated