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https://www.youtube.com/watch?v=FpHK1dgN5Po
discovered this on my own.
I even made a documentation:
https://www.dropbox.com/s/lvt9zye0kq02v … n.rtf?dl=1
If anyone would like to contribute with information, if you know more about this,
and/or has experience with musyx's audio tools, you're welcome.

Last edited by lu9 (Jan 29, 2015 11:12 pm)

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Abandoned on Fire

I can't open your doc on mobile. Just what is going on here? You located the soundtrack code or...?

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Gosford, Australia

the wav bass on that first one sounds super meaty, is it sampled or something? anyway this is neat find! like a more "authentic" GXSCC.

i'd love to try patch switches mid-note to do duty cycle modulation, but that might make the resulting .mid too big :v

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there are 2 bass waves for all tiertex games in the gbc. But you can replace them.
@egr, the composer of the soundtrack of these games uploaded the source files of his works, even with the compiler.
using that, I found the hex offset that the music is in.

Last edited by lu9 (Jan 31, 2015 5:07 pm)

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Philadelphia, PA

lu9:  do the romhacking community a favor and upload your information to romhacking.net

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B00daW wrote:

lu9:  do the romhacking community a favor and upload your information to romhacking.net

good idea.

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http://www.romhacking.net/documents/689/
alright there it is!