Offline
New Jersey

Is there anything/anyone out there that can explain how to properly or just structurally use tables to make my music more professional? I'll appreciate any input on the matter.

EDIT: I also have trouble understanding what some of the effects do, but I'm probably using those wrong too.

Last edited by Rat (Feb 22, 2015 5:14 am)

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South Korea

To find out what the commands do, go read the manual, it explains everything pretty well and will help you a LOT. Print it out if you can.
To see proper usage of tables, go to http://hexawe.net/ and download the .zip files for anything by pretty much anybody (I recommend BLEO) and load the .dat up into Piggy. Reading explanations will not give you a clear indication of how commands work in tables as opposed to phrases, as it can effect the instrument from one tick to the next, whereas using commands in the phrase screen will effect the instrument for as long as the note sounds, unless another command changes it again. I'm not very good though, so make with my advice what you want. Good luck, and welcome to LGPT, it will take you forever to master it, and every moment will be awesome!

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Toronto, Ontario, Canada

As a brief description; tables are used to automate/animate parameter changes and/or to combine various parameter automations/animations.

Speaking in a general sense there are three types of commands:

  • Commands that set a parameter to a particular value - FLTR, for example, immediately sets your cutoff & resonance to the values you supply.

  • Commands that animate a particular parameter - FCUT or FRES, for example, will slide the cutoff & resonance (respectively) the the values provided at the speed you provided.

  • Commands that assist in sequencing your notes or your tables - HOP, for example, can be used to jump to a specific location in the next phrase or jump to a specific location within a table.

These commands can be used on the phrase screen, of course, but often times you'll want a series of these commands to occur in a specific order at a specific speed and tables can be used to make this happen.

Last edited by jefftheworld (Feb 22, 2015 11:47 pm)

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California

THIS,

http://wiki.littlegptracker.com/doku.ph … l#commands

FOLLOWED BY THIS

http://wiki.littlegptracker.com/doku.ph … ips_tricks

When your making songs and starting out, try to keep them in close reference. use them healthfully too! you'll get it down in no time! the more you experiment the more you'll learn.

Last edited by iamowlsense (Feb 22, 2015 11:58 pm)