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Houston

Would it be possible to make LSDJ samples editable like Protracker, or make an lsdj syncable rom that only edits samples?

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Toronto, Ontario, Canada

I could easily make a graphical editor that would run on a desktop or mobile platform but getting it to work as an actual Game Boy ROM would be a bit more difficult.

Does anyone have a map of exactly where the sample data is stored on LSDJ? If not, this weekend I'll use a sample patcher and just figure it out myself. As a proof-of-concept I might just put together a quick desktop version and then see where it goes from there.

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There is https://github.com/jkotlinski/lsdpatch with sources, which should help you to find where the data is.
Samples seem to start at offset 0x4000

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jefftheworld wrote:

I could easily make a graphical editor that would run on a desktop or mobile platform but getting it to work as an actual Game Boy ROM would be a bit more difficult.

Does anyone have a map of exactly where the sample data is stored on LSDJ? If not, this weekend I'll use a sample patcher and just figure it out myself. As a proof-of-concept I might just put together a quick desktop version and then see where it goes from there.


http://littlesounddj.wikia.com/wiki/ROM_Structure