Since nanoloop for gameboy advance does not have true BPM (framerate based speed instead) I thought it would be better to use my android phone but the android version of nanoloop is kinda weak compared to the cart based versions. for example, only 8 patterns per channel is one of the major drawbacks.
Wouldnt it be nice to have basically a clone of the GBA version for android/ios?...with all the same features as the GBA version? or maybe it could even have all the feautures of both the GB and GBA versions?...all the BPM, recording sound quality and midi sync problems would be gone. It would be simple to render and use the samples in other software (sunvox, renoise etc)
I had been waiting for an update to nanoloop ios/android but it looks like its not gonna happen...or will it?
Last edited by JaffaCakeMexica (Jan 12, 2016 5:48 pm)