Version 1.4.9 is out, with improved exporter code (size!) and a few other changes in the lynx player code... mainly cosmetic ones :-) File- and pathnames have been changed to something ... eh ... more intuitive.

cTrix wrote:

PS: TEST #2 using 8 patterns - and making a tune specifically for the Lynx sound set: http://lynx.syntaxparty.org/tests/cTrix … Test-1.mp3  (this has been EQ'ed and compressed a bit; but nothing that couldn't be done live)

this sounds great! talk about warm bass tones... awesome.

Decktonic wrote:
cTrix wrote:

PS: TEST #2 using 8 patterns - and making a tune specifically for the Lynx sound set: http://lynx.syntaxparty.org/tests/cTrix … Test-1.mp3  (this has been EQ'ed and compressed a bit; but nothing that couldn't be done live)

this sounds great! talk about warm bass tones... awesome.


beeeeeeeest

Bump because I'm tired of seeing shitty posts on the front page.

Anyone actively using chipper? Hardware?

Thanks for bumping, I'd never seen this before. I'd love to use this. :3

Edit: Wait, what sort of clothing should I wear while using this software, though?

Last edited by jefftheworld (Aug 31, 2013 4:37 pm)

jefftheworld wrote:

Thanks for bumping, I'd never seen this before. I'd love to use this. :3

Edit: Wait, what sort of clothing should I wear while using this software, though?

Only cool clothing is accepted.

No one?

Fun fact:
A friend just said he had a lynx, and I thought "is there a way of making music on a lynx, and how does it sound?"
So I googled, and came to this thread.

It sounds cool, I like the bassy sound of this machine. The subtle decays.
Yes, this machine has a lot of potential.

I might try to give the chipper a shot, something new big_smile

Supposedly some 2.0 version exists http://bjoern.spruck.net/lynx/ but I can't find it on the Net.

I was trailing beta's with the dev for a while - especially focusing on flashing test files to the real Lynx hardware.  It was fun but then I started doing weekly beats, met a girl, went on tour and ran out of time.   Compiling it to the real hardware was a bit of a mission - as I think I mentioned previously - the sound changed once I got the binary running on the actual hardware!  Memory also a bit of an issue; especially because I started doing arpeggios and it just ran out!

The MP3 test I posted above was generated from an early beta (so emulated sound) and it turns out I've never been able to reproduce that kick drum sound or a lot of my percussion experiments on the actual Lynx itself.  Maybe I should get back in touch with sagelynx and see how he's going... it's been a year or so!

I've just popped my Lynx in the car, so I might take a video of it tomorrow of where I was at last year when I put it back in the cupboard. I've got about 1 1/2 mins of tune before it crashes... I just felt I could have gotten something much better out of it before I demoed anything.

edit:  Just so no-one is confused - if you have read the thread you will realize this is not a program like LSDJ!  The tracker does not run on the actual hardware.  Instead it is a PC program that you make the tune in, then output the play data, pack into a play routine, then compile, then flash to a cart, then playback on the Lynx (playback happens when you turn power on).  This is still a huge effort though - sagelynx put a massive amount of work into this and you can feel it when you use the program.

Creating something along the lines of LSDJ would be very time consuming for the Atari Lynx because it's not so well documented and there are only very limited flash carts.

Last edited by cTrix (Nov 24, 2013 3:38 pm)

still awesome.

The Lynx is certainly fun to work with Tim!  I wish I'd brought it to Europe so I could have showed you it in action.  Alas, It was one of the things which was too heavy to pack :-P  (greets from AU btw, pass my g'days onto all the Utrecht crew!)

cTrix wrote:

The Lynx is certainly fun to work with Tim!  I wish I'd brought it to Europe so I could have showed you it in action.  Alas, It was one of the things which was too heavy to pack :-P  (greets from AU btw, pass my g'days onto all the Utrecht crew!)

I'll just have to come visit to play with it then big_smile

Bump ! There are some tools that might not been available in 2011 or so. HandyMusic and SASS, for instance, also new, perhaps easier to use Mateos flashcart with 16 slots, each 256k.

HandyMusic and SASS:

http://www.tailchao.com/Audio/index.php#HandyMusic

Mateos' flash:

http://www.vectrex.hackermesh.org/index … -mvbd-mvmc

Wow!
Now that's most interesting. Thanks a lot for sharing, I will be testing it soooooooooooooooooooooooooooooooon!